This build just lets enchantments totally drain its energy and uses heal sig, adrenaline, and signets.
War/monk
12 Smiting, 10 (+2) Tactics, 8 (+1) Sword
For the best farming anyway.
Protective Bond
Holy Wrath
Signet of Judgement (Elite)
Healing Signet
Bonetti's Defense
Seve Artery
Gash
Final Thrust/Rush
The key to this build is protective bond and holy wrath pus heal sig. The rest is just extra crap and damage. I think if you put on protective bond first, and then holy wrath the attacker will take the full % damage back, but you will still only take 5% damage. SoJ is just extra damage, along with the attack skills. Bonetti's is for emergencies, and healing sig is to make up those 5% damage hits. Basically you can take on as many enemies as you can while constantly healing with healing signet. Might work, it would definantly be interesting to try.
c

there's far easier ways with War/Mo.