I find nerfs do more harm then they solve. The charactors at release will, most likley, be balanced *enough* for fun/engaging play. Of course exploits should be fixed, but no charactor should be nerfed "because his ability, (used properly), is just to strong"
The Worst feeling I'v experienced in RPG's is when I log on one day and my Charactor sucks, all because some whiney little 12-year-old got killed by me too many times.
I say before major changes, hold a mini beta, balance, release, fix expoits, but NO nerfs.
I'm sorry if this subject is taboo on these forums or somthing.
M

