
x
|
Originally Posted by thestealthcow101
one thing i can tell you, make them pay half at snake dance, and half at droknars. When I was looking for a runner, I only took that. If people see "1K now 1K at droknars" they'll assume you're a scammer.
And, since snake dance isn't a town you can teleport to, it would be pointless for someone to leave right there without paying you. Win-Win. |

|
Originally Posted by aB-
The standard build is a W/Mo
Sprint Charge Balanced Stance Mending Healing Breeze Remove/Smite hex Purge Conditions And the rest of the skills are just icing on the cake. Some possibilities are: Endure Pain Healing Signet Any other healing spell Basically, you cast mending to keep your health up. Make sure you have at least 8 healing prayers for the +3 health regeneration. Then use sprint when you don't need balanced stance. You basically use a speed boost past every mob. When there are things that can knock you down such as tundra giants, use balanced stance and charge. DO NOT use balanced stance and sprint, as both are stances and one the first one cast will be overwritten. Some tips I've noticed are in Lonar's Pass, when you get to the cave with trolls, lure them out so you don't get trapped. Also, it is ESSENTIAL that you find good places to stop and rest along the way to recharge your mana and/or let your skills recharge. Some people say mending is not worth it as it makes you lose energy regeneration, but this is a standard build that I have seen most people use. There are runners out there that are very good without mending as well. Use what you feel best with. Also, a W/R or R/W might be worthwhile for the numerous ranger running skills, but I have yet to see a build like this run someone. Also note that I do not have a forge runner, but am writing this from what I have observed. Any corrections from actual runners would be helpful. |

|
Originally Posted by PHxOnfire
Yeah but you can't keep sprint up all the time, recharge time is 20 seconds...
Thats why I said storm chaser, for when sprint is down... |