Ok, anyone who has played almost any other MMO knows about the "Epic" or super weapons that requice a lot of quests and time spent to aquire these weapons and they have unique graphics to themselves. Most of the time, when they First come out they are the "best" interms of overall. I feel that Just like how armor(15k and such) signifies a person, and shows what they have achieved, so should a weapon.
-Personally I hate seeing a level 1 Warrior with a Max Fellblade that matches mine. Honnestly, It makes what I have feel less powerful and less meaningful.
-I feel that they should impliment long drawn out quest lines for "special" weapons that are only available to those who have completed Chapter1 and want something for there effort.
-I would think that there would need to be (again using my example of a warrior) 3 different "special weapons" of which you could quest 1. This weapon choosing sword for example would be "amazing/godly" for a sword user giving bonuses and such. Another nice thing would be still able to add 2 upgrades to the weapon.
Anyone else like this idea at all?(And when i say quest, i dont mean collector, unless the items needed are what the quests would give)
*The Weapons should be Customized to the quester from the second he/she gets it to eliminate people selling them*
G
