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Originally Posted by Anarchist_Monk
Stop your damn whining. Finally A net fixed this so everything works fine now. It was because of people like you guys that the prices were so high in the first place.
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This fix just raises prices over time. With the horrible low amount of money the trader is wiling to pay for, say black dye (pays like 4.5K for a dye he sells for 8K or at 56% of their value), no one with the item will sell to the trader. The traders buying price doen't set the player-to-player tradeing market the traders selling price does that and with the huge difference no one sells to the trader. Imagine it this way: You find a black dye, the trader is at the previously stated numbers for buy/sell and with with 5 miniutes of effort you can sell that black dye for 5.5K. You make 1K more and the dye trader never sees any of this transaction. Now I have lots of gold to spend and decide to buy black dye. I am willing to pay the 8K per dye and not have to wait an instante to get it. The price of the dye increase. Now you find another black dye. The trader is selling for 10K now and will buy for 5.5K, with a few miniutes of effort you can sell that dye for 6.5 to 7K. The cycle continues with the inflation steadly rising the price but with ANets continued nerfing of the farming spots most people lose the way that they were making money. This reduces the number of people who can afford these items and people start calling for a lower price on the items. This is were ANet messes up.
Instead of making people want to sell to the trader they end up with no one selling to the trader and the prices going higher again. To fix the economy all ANet has to do is make traders buy from players for 80%-90% of the price they sell for. With that small a difference there is no real incentive to trade this item between players. (I can sell black dye to the trader for 9K and players can buy it for 10K from him/her, if it takes me 10 miniutes to sell the dye for 9.5K then I have lost money (you can farm more than 50 gold a miniute)) With players now seling to the trader because the price vs. time required is greater than what they can get with selling to other players. The more dyes sold to the trader the lowere the price to buy them. This iss the same type of cycle previously mentioned exccept decreasing instead of increaseing the cost of items.
Sorry for the long post. Hope it made since. Read the whole thing before commenting on it though.