Update – Wednesday, July 13

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O
Ogg
Academy Page
#1
* Improved faction rewards in Arenas and the Tournament:

o Arena Victory: 10 in Team/Competition Arenas, 5 in Shiverpeak Arena, 2 in Ascalon Arena

o Arena Bonus for 5 Consecutive Victories: 10 in Team/Competition Arenas, 5 in Shiverpeak Arena, 2 in Ascalon Arena

o Arena Bonus for Flawless Victory: 2 in Team/Competition Arenas, 1 in Shiverpeak Arena, 0 in Ascalon Arena

o Tournament Victory: 20 in the first map, 40 in early missions, 60 in later missions, 80 in the Hall of Heroes

* Corrected faction reward for kills in low level arenas, so that it now matches what was announced in the June 29 update notes.

* Restored XP for PvP games. Players will now receive both Faction and XP for killing an opponent.

* Improved Henchmen movement AI so that they more closely follow the player and avoid getting stuck.

* Added Lina, a level 17 protection healer henchman, to all Crystal Desert outposts.

* Improved staff damage and armor on protection healer henchmen to better match their level.

* Improved minion formations and corrected a flaw that was occasionally preventing them from following or attacking.

* Added new artwork for the Warrior’s ascended Gladiator’s Armor and Ranger’s ascended Druid’s Armor.

* Fixed the following area-of-effect (AOE) spells so that they are no longer cancelled if the target dies while you are casting them: Chaos Storm, Deep Freeze, Desecrate Enchantments, Earthquake, Enfeebling Blood, Eruption, Feast of Corruption, Fireball, Ice Spikes, Maelstrom, Meteor, Meteor Storm, Panic, Phoenix, Plague Sending, Rodgort's Invocation, Rust, Searing Heat, Shadow of Fear, Soothing Images, Suffering.

* Fixed Grenth's Balance so that it does not decrease the target's health by more than it increases your health.

* Fixed wards, spirits, and wells so that players who are resurrected within the area of effect receive that spell's effect after resurrection.

* Fixed bug which prevented the final boss in the Thunderhead Keep mission from dropping loot.

* Updated boss monster spawns in Dunes of Despair, The Frost Gate, Deldrimor Bowl, and Traveler's Vale.

* Updated or repaired flaws in the following quests: "Tower of Courage," "A Gift of Griffons," "Khobay the Betrayer," and "Undead Horde."

* Updated monster locations in North Kryta Province and Fissure of Woe.

* Updated Captain Greywind NPC to level 20 for continuity.

* Added party configuration requirement so that parties containing henchmen or unascended players are now prevented from entering the Fissure of Woe and the Underworld.

Interface changes:

* Added new trader interface.

* Expanded friends list so that you can have up to 50 on your friends list and up to 10 on your ignore list.

* Expanded maximum permitted length of guild announcement to 255 characters.

* Improved vendor windows so they remember their last size and position.

* Improved vendor windows so they show equipped items with a special symbol.

* Improved information displayed in "/age" command.

* Corrected the skill monitor and selection bar so that when they are inactive they no longer interfere with mouse interaction.

* Corrected quest markers on the compass so they update properly after completing a quest.

* Added tags to highlight fellow guild members in outposts.

* Improved several error and warning messages, especially related to guild battle formation.

* Updated icon for Flurry skill.

* Fixed minor update bugs in party formation window.

Miscellaneous:

* Updated Korean and European translations.

* Fixed miscellaneous rare crash bugs.

http://www.guildwars.com/news/gameupdates.html

edit: updated to latest notes, which added faction-rewards changes.
Sekkira
Sekkira
Forge Runner
#2
I just read. My favourite would have to be these:

Restored XP for PvP games. Players will now receive both Faction and XP for killing an opponent.

Added party configuration requirement so that parties containing henchmen or unascended players are now prevented from entering the Fissure of Woe and the Underworld.

Added tags to highlight fellow guild members in outposts.

---

Lina in the desert is nice, but it really isn't that hard traversing without her. Ah well, I'm not gonna complain.
Mercury Angel
Mercury Angel
Avatar of Gwen
#3
Several more quality of life improvements and bug fixes.
And no more devastating the bosses (Guild Lord comes to mind) with Grenth's Balance either.

Now the 'we haven't had an update in X weeks' timer is going to have to restart.

Quote:
Improved Henchmen movement AI so that they more closely follow the player and avoid getting stuck.
Bless them.
C
Cnegurozka
Academy Page
#4
AoE spells continue casting. Yes, yes, YES!
Best Update ever, I love you ANet!
Lost
Lost
Krytan Explorer
#5
Quote:
* Improved staff damage and armor on protection healer henchmen to better match their level.
This was needed considering Lina tanks more than anyone.
Sekkira
Sekkira
Forge Runner
#6
Yes I'd have to say that as well. Completely forgot what a pain it is when you hear that CLICK in the middle of mobs and groan.

Also, looking at the traders, the interface is GREAT! Long overdue, but at least it got done.
Sekkira
Sekkira
Forge Runner
#7
Quote:
Originally Posted by Lost
This was needed considering Lina tanks more than anyone.
* Improved Henchmen movement AI so that they more closely follow the player and avoid getting stuck.

Maybe not anymore :>
Pandora's box
Pandora's box
Jungle Guide
#8
Actually after the major pvp update 2 weeks ago I was waiting for a major pve update... The only good thing I see is the improved henchmen AI (allthough it will take some time to see if its really better). For the rest, I dont care. In fact I'm disappointed about the Underworld/Fissure changes. Not that it means a change to me (I dont go there since I've no regular party to go there) but I hoped to go there one day with a full party of level 20 henchmen... Sigh.
Dumachum
Dumachum
Frost Gate Guardian
#9
DRUID ARMOR!!





Just the BP cause I'm saving up for Fissure pieces of everything else. Anyone got hands legs etc? looks liek he's part of some special forces unit ^_^.
K
Kishin
Krytan Explorer
#10
Lina is definitely going to make the Desert a lot more bearable for some people. I dunno whether that's good or bad, but eh.

Nice that the henchman pathing has been fixed, and same with the minion thing. I started a death necro not long ago and had begun to notice that.

Some very useful fixes, all and all. The Druid's armor is kinda goofy though, heh.
00039
00039
Lion's Arch Merchant
#11
they removed the strings at the bottom of the Female Pyromancer dress >_<

Ayden
Ayden
Ascalonian Squire
#12
Nice update, I am really excited about the XP bonus from PVP.
p
pfb
Academy Page
#13
Quote:
Added party configuration requirement so that parties containing henchmen or unascended players are now prevented from entering the Fissure of Woe and the Underworld.
Interesting...
Sanji
Sanji
Wilds Pathfinder
#14
Might as well post here should one or the other redundant threads gets locked.

Static
Static
Lion's Arch Merchant
#15
^ omg the New Gladiators armor update looks SICK
QuixotesGhost
QuixotesGhost
Krytan Explorer
#16
OH NO! The male gladatior Armor looks like a bra! At least that's what I thought when I put it on.
Ollj
Ollj
Jungle Guide
#17
This update is so good.
O
Ogg
Academy Page
#18
Quote:
Originally Posted by Sanji
Might as well post here should one or the other redundant threads gets locked.


What the hoof?

Seriously, that looks good. To me, at least. Female Druids/Glads are quite revealing.
Xonic
Xonic
Krytan Explorer
#19
Quote:
Originally Posted by Dumachum
DRUID ARMOR!!

Just the BP cause I'm saving up for Fissure pieces of everything else. Anyone got hands legs etc? looks liek he's part of some special forces unit ^_^.
that druid armor looks heavy, and very hot (not sexy kinda hot... but sweating kinda hot)
B
Borealis
Krytan Explorer
#20
Wierd, wierd wierd looking armdressing on that warrior. Leggings look hella cool though. Now am I seeing things or is that a wing coming out his back?

I guess my personal faves are the new trade window....just dead sexy compared to the old one and improved henchmen movement, like Mercury Angel said above "bless them".