In freekin mobs of a billion every time I see them! No way around them! You have to go through a red blob on your compass that's bigger than the bloody image itself.
You can't outrun them (they're faster than you are), you can't overpower them (they outnumber you 10:1).
What the hell is up with this? They're not a natural barrier (like a mountain), they're an enemy! You shouldn't have to die 2387429834 times to get through the area they're occupying!
Scatter these stupid things! Have groups of 4, NOT 40!
Or at least LOWER THEIR LEVEL!
Tengu
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Tengu groups are all too efective, I hate then too ...
Also I feel they are too powerful for their listed level, I seen then having no problems in getting rid of the lv15 ettins and undead that enter their aggro circle.
I hate going to ascalon settement since the faster road leading to it appears to be guarded by a entire Tengu division,
Also I feel they are too powerful for their listed level, I seen then having no problems in getting rid of the lv15 ettins and undead that enter their aggro circle.
I hate going to ascalon settement since the faster road leading to it appears to be guarded by a entire Tengu division,
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Originally Posted by Ristaron
No way around them! You have to go through a red blob on your compass that's bigger than the bloody image itself.
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Originally Posted by InvaderGIR
If you thing the Tengu swarms are bad, wait until you see their Avicara cousins in Mineral Springs! The snow plains are literally filled with them. And if you aggro one, you aggro them all. It's no fun when you have five ranger type Avicara launching ignited dual shots at you.
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Originally Posted by arnansnow
I had no trouble with tengu, now the Avicara are the worst. I was attempting to go to Camp Rankor. Right before the camp, there was around 20 Avicara of all types, and they were all around the spawn point. Attempting to run past them gets you into the Shadowy guys who are just as bad.
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Avicara...sweet. Please Anet give us a field full of avicara braves only so we can have big fights, lol.
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Originally Posted by arnansnow
I had no trouble with tengu, now the Avicara are the worst. I was attempting to go to Camp Rankor. Right before the camp, there was around 20 Avicara of all types, and they were all around the Rez place. Attempting to run past them gets you into the Shadowy guys who are just as bad.
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Barbed Trap - Trap
When Barbed Trap is triggered, all foes in the area take 20-56 piercing damage, become "Crippled" and begin "Bleeding" for 3-21 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
Apply Poison - Preparation
For 24 seconds, enemies struck by your physical attacks become poisoned for 3-13 seconds.
Ignite Arrows - Preparation
For 24 seconds, your arrows explode on contact, dealing 3-15 Fire damage.
Dual Shot - Bow Attack
Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage than normal.
Lightning Reflexes - Stance
For 5-10 seconds, you have a 75% chance to "evade" melee and arrow attacks, and attack 33% faster.
Throw Dirt - Skill
Target touched foe and foes adjacent to your target are Blinded for 3-13 seconds.
Whirling Defense - Stance
For 8-18 seconds, you have a 75% chance to "Block" attacks. Whenever you block an attack this way, adjacent foes take 5-10 piercing damage.
Storm Chaser - Stance
For 8-18 seconds, you move 25% faster and gain 1-4 Energy whenever you take Elemental damage.
....and Tengus are no longer a problem.
When Barbed Trap is triggered, all foes in the area take 20-56 piercing damage, become "Crippled" and begin "Bleeding" for 3-21 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
Apply Poison - Preparation
For 24 seconds, enemies struck by your physical attacks become poisoned for 3-13 seconds.
Ignite Arrows - Preparation
For 24 seconds, your arrows explode on contact, dealing 3-15 Fire damage.
Dual Shot - Bow Attack
Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage than normal.
Lightning Reflexes - Stance
For 5-10 seconds, you have a 75% chance to "evade" melee and arrow attacks, and attack 33% faster.
Throw Dirt - Skill
Target touched foe and foes adjacent to your target are Blinded for 3-13 seconds.
Whirling Defense - Stance
For 8-18 seconds, you have a 75% chance to "Block" attacks. Whenever you block an attack this way, adjacent foes take 5-10 piercing damage.
Storm Chaser - Stance
For 8-18 seconds, you move 25% faster and gain 1-4 Energy whenever you take Elemental damage.
....and Tengus are no longer a problem.
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Originally Posted by Fungus Amongus
Barbed Trap - Trap
When Barbed Trap is triggered, all foes in the area take 20-56 piercing damage, become "Crippled" and begin "Bleeding" for 3-21 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted. Apply Poison - Preparation For 24 seconds, enemies struck by your physical attacks become poisoned for 3-13 seconds. Ignite Arrows - Preparation For 24 seconds, your arrows explode on contact, dealing 3-15 Fire damage. Dual Shot - Bow Attack Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage than normal. Lightning Reflexes - Stance For 5-10 seconds, you have a 75% chance to "evade" melee and arrow attacks, and attack 33% faster. Throw Dirt - Skill Target touched foe and foes adjacent to your target are Blinded for 3-13 seconds. Whirling Defense - Stance For 8-18 seconds, you have a 75% chance to "Block" attacks. Whenever you block an attack this way, adjacent foes take 5-10 piercing damage. Storm Chaser - Stance For 8-18 seconds, you move 25% faster and gain 1-4 Energy whenever you take Elemental damage. ....and Tengus are no longer a problem. |
Sounds like a vicious build, Fungus! Please don't get on my opposing team in PvP.

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Originally Posted by Ristaron
You can't outrun them (they're faster than you are), you can't overpower them (they outnumber you 10:1).
What the hell is up with this? |
Try FIGHTING them.
They are not terribly bright, and are easily manipulated into choke points.
Talesin
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Originally Posted by Talesin Darkbriar
Are you trying to rush past them? Bad monkey ~ no banana for you~!
Try FIGHTING them. They are not terribly bright, and are easily manipulated into choke points. Talesin |

q
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Every class has a opponent that is very difficult to beat; its the rock-paper-scissors model again.
Being a caster, I don't want to be anywhere within melee range of the more ferocious creatures - like avicara. That said, the trick is to discover your class weakness, and avoid it as best as possible.
You don't play the opponents game, you make him play yours.
Being a caster, I don't want to be anywhere within melee range of the more ferocious creatures - like avicara. That said, the trick is to discover your class weakness, and avoid it as best as possible.
You don't play the opponents game, you make him play yours.
T
