I had an idea for jumping after this trapper in an Alliance battle laid a bunch of traps in front of him and just taunted me to walk right into them.
I thought to myself, it would be really useful if I could just jump through those obviously laid traps and hit the guy.
So how about it?
I thought up a system to implement this:
You get a jump bar, or a stamina bar. Everytime you jump, you lose 30% stamina. How the stamina bar affects you is this: It reduces your speed by half the amount lost, ie the most you can lose it 45% speed if you keep jumping (that is it gets to 10% and you can't jump anymore).
There are also armor and equipement that increase stamina, like say "Boots of jumping".
Also, there is a 1 second delay after each jump.
Jump distance isn't very long, just enough to avoid a trap. So I guess the maximum jump distance you can jump is trap + a bit.
Also, you will get a lot of health damage if you jump from a higher ledge to a lower ledge. (will prevent exploiters from avoiding large groups).
I feel this system will open GW to new strategies and open the game a little bit more.
Also, a good trapper will still be able to lay traps, just not so obvious.
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i cant even understand what i just posted 

, much liked it.