I was thinking of elementalist builds the other day and decided that I get really frustrated with exhaustion costs on skills. I know some of you are going to say "so just use glyph of energy or pick skills that don't cause exhaustion" but sometimes that can be easier said than done. Some of you may also say that exhaustion isn't really a problem because so few skills compared to the grand total of them cause it. In defense of that, I say that rangers got Trapper's Focus which pertains to less than a dozen of all of their skills so why shouldn't elementalists get a skill that makes their exhaustion go away? I might just be off my rocker here, but I thought it wasn't such a terrible idea and neither did my guildies. So without further adeu, let me tell you my skill idea.
*ahem*
Avatar Of Power (working title, feel free to sugest): elite skill. for 10...20 seconds, spells you cast do not cause exhaustion. When Avatar of Power ends, you lose 10 energy for each spell you cast while under the effect of Avatar of Power. (Attribute: Energy Storage)
15 energy to cast.
1 second casting time.
45 second recharge time.
I figure this would have to be an elite skill because of how powerful it could potentially make some builds that rely on even one spell that causes exhaustion. I know a lot of air skills that can potentially be put into a touch build that would greatly benefit from having the exhaustion cost of the spells removed, which is why there could be an alternative (like arcane echo and echo) that isn't elite, perhaps costing more energy and a longer recharge time.
So what do you think?
Tired of exhaustion? read here
1 pages • Page 1
Quote:
|
Originally Posted by Family Draconis
and what about making this skill cause exhaustion?
|
Quote:
|
Originally Posted by Family Draconis
Carth's suggestion made me think of a very good limiting factor to the skill. After the duration of the skill is done, you lose all energy. If I remember right i actually thought of that when thinking of the skill in the first place!
![]() |
A
Love the idea, but needs to be changed:
Avatar of Power: Elite Skill[Energy Storage]For 5...17 seconds, spells you cast that cause exhaustion do not cause exhaustion. When Avatar of Power ends, you lose the amount of energy lost from exhaustion from each spell you casted while under the effects of Avatar of Power.
15 Energy cost
2 second cast time
45 second recharge
There, that should do it. This way, it can't be Echoed, stipped, or lengthened.
Avatar of Power: Elite Skill[Energy Storage]For 5...17 seconds, spells you cast that cause exhaustion do not cause exhaustion. When Avatar of Power ends, you lose the amount of energy lost from exhaustion from each spell you casted while under the effects of Avatar of Power.
15 Energy cost
2 second cast time
45 second recharge
There, that should do it. This way, it can't be Echoed, stipped, or lengthened.
I
[QUOTE=Apok Omen]Avatar of Power: Elite SkillEnergy Storage]
QUOTE]
Or you could call it a Glyph that is into Energy Storage, make it more "elementalist" like... Anyway, good idea. Prefer it to kill like a extra 5-10 energy instead of causeing more exaustion once done. This would really make Obsidian Flame dealy but costly if they added another 10 energy, would make a BR or BIP necro famous. Also make it so that the energy does not get affected with any Attunment or even Energizing Wind.
Like it, I know I would use it a time or two.
QUOTE]
Or you could call it a Glyph that is into Energy Storage, make it more "elementalist" like... Anyway, good idea. Prefer it to kill like a extra 5-10 energy instead of causeing more exaustion once done. This would really make Obsidian Flame dealy but costly if they added another 10 energy, would make a BR or BIP necro famous. Also make it so that the energy does not get affected with any Attunment or even Energizing Wind.
Like it, I know I would use it a time or two.
Another way to do it would to make it a skill that removes a certain amount of exhaustion. Say, maybe cost 25 energy, you lose 25 points of exhaustion but have it have a chance to fail with Energy Storage at 7 or less, and then give it a moderate recharge time.
Or possibly a spell that removes all exhaustion, but you also loose 6...2 energy for each point of exhaustion removed, so you will still need to regulate your exhaustion or you will be rid of exhaustion, but out of energy.
Or possibly a spell that removes all exhaustion, but you also loose 6...2 energy for each point of exhaustion removed, so you will still need to regulate your exhaustion or you will be rid of exhaustion, but out of energy.
q
Quote:
|
Originally Posted by Ensign
All this is going to do is fuel gale / shock guy and have no effect on regular elementalist play at all. Not neccessarily a bad idea but don't be naive about what it's actually going to do.
|
Quote:
|
Originally Posted by Ensign
All this is going to do is fuel gale / shock guy and have no effect on regular elementalist play at all. Not neccessarily a bad idea but don't be naive about what it's actually going to do.
Peace, -CxE |
I'm undecided on the matter. I like the idea of equal energy loss of exhaustion, it ignores the regeneration penalty.... err.. which is pretty much exhaustion^^
I am uncertain about this idea, only because spells like Obsidian Flame exist. An Obsidian Flame spike is a powerful thing and the penalty for doing it is warrented. To take that away and leave the ele with an empty pool of mana which can be recharged in a number of ways is not all that strong of a penalty.
If it wasn't for Obsidian Flame though, I'd say this skill is balanced. ANet made Obsidian Flame with the assumption that there is no way to remove or avoid exhaustion.
By the way, nice pun in your title. "Tired of exhaustion?" WAKA WAKA!
If it wasn't for Obsidian Flame though, I'd say this skill is balanced. ANet made Obsidian Flame with the assumption that there is no way to remove or avoid exhaustion.
By the way, nice pun in your title. "Tired of exhaustion?" WAKA WAKA!

Quote:
|
Originally Posted by Undivine
By the way, nice pun in your title. "Tired of exhaustion?" WAKA WAKA!
![]() |
And I do agree with you about obsidian flame becoming overpowered with this skill, which is why I put it here to see all of the suggestions that come in about making it a plausable skill to put in the game.

