Quote:
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Originally Posted by XvArchonvX
Drops are random.
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proof? same as to your statement.
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Originally Posted by natuxatu
It's certainly not random and if it is random then it's not random in the way it should be. I'll play for days without getting a gold or green. Meanwhile I'm in a group and golds would drop for the same person through the entire mission.
Either way I think the drops should be random or more evened out when you create an instant instead of whatever it is now. |
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Originally Posted by Ira Blinks
...not.
proof? same as to your statement. |
| Do you have proof that the drops are NOT random? |
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Originally Posted by sgtclarity
I have one thing to say, WoW loot system >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >> GW loot system.
Need before greed imo |
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Originally Posted by CartmanPT
I love this topic (and the others 845832 with people crying becaus GW dont like them) because i see some nice theories here.
Here´s mine: -If overfarm a area drops get worse -if not farming is 100% random P.S - i dont think greens are affected by overfarm, but golds are for sure |
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Originally Posted by CyberNigma
You forgot the rule that covers people that go from zone to zone without going back, unless by 'area' you mean continent. I never thought of switching continents so that may be the case..
your rule seems to only apply to those that constantly go back into the same zone over and over.. :-) |
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Originally Posted by CartmanPT
By overfarm i area i only mean killing the same mob(s) again and again, by doing that 1 can se clearly drops getting worse (some exceptions, but dont matter) so im pretty sure that anti-farm code exists
But, if i go to a mission/UW/FOW in a group and someone gets 3 golds/ecto/shard and i get none i dont think im cursed or something, some other day they will drop for me. For those people that say to have being playing for so long and get nothing at all i can think of 2 things: -its BS -Enemys in RA dont drop |
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Originally Posted by CyberNigma
the reality is that most likely (unless there are some developers playing innocent on the forums) that nobody here knows exactly what the formula is or whether it is just blind luck or a broken algorithm. those that claim its random are just as blind as those that know for certain that it's broken. The example I postex earlier was just that, an example to demonstrate how it CAN be broken. so for those that post they know that the algorithm is broken for sure, as well as those that post that its 100% random for sure, I think the rest of us forgive you for your ignorance. nobody's perfect :-)
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Originally Posted by CartmanPT
Try this:
Take a 8-side dice, chose a number and that number it´s you in a fow group. Then lts supose that in each time you go to fow 5 shards drop. Roll the dice for 3-4 trips and see how many you would pick up in each run. You can get lots or get none, because its random, u can roll your number all the 5 times and then roll loke 20 times and no more. I cant prove that drops are 100% random, but, until today have never seen nothing that make seem like they are not |
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Originally Posted by http://www.guildwars.com/support/gameupdates/updatearchive-2005-09.php
Update: Friday, September 16
Fixed a bug introduced in the Sorrow's Furnace Update that was causing unequal loot distribution among party members. |