Guild Hall Skill Trainer.

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Kaldor Meshekal
Kaldor Meshekal
Frost Gate Guardian
#1
Personally, I think 100k for the Guild Hall skill trainer is a bit rubbish for the skills offered. For that price I was expecting a Fire Islands style Trader.

Now, if it was like the aforementioned trader that might upset a balance or something silly, or annoy people with the ability to create a character and zone straight to the Guild Hall for your choice of skills.

So, my suggestion.

Make the Trader more dynamic. Make the Skill Trader show all of the individual skills from all of the Traders that that particular character has previously visited, from both Prophecies and Factions.

Thoughts?
Slainster
Slainster
Wilds Pathfinder
#2
i agree.. i purchased the skill trader for our hall.. was not impressed!!
Z
Zui
Desert Nomad
#3
What you don't like paying 100k for Core skills that you likely already have, don't want, or could buy anywhere else?

I agree, somthing does need to be done about this...
Tarun
Tarun
Technician's Corner Moderator
#4
Agreed.

/signed to fix the Hall Skills Trainer.
Ghozer
Ghozer
Krytan Explorer
#5
/signed
Shadow Dragon
Shadow Dragon
Frost Gate Guardian
#6
/signed

i finished prophecies with one warrior and unlock 99% of all the skills. now i would love to do the same buy buying the skills for my other warrior. but the trip for cantha to fire islands is a long one to say the least.
Curse You
Curse You
Furnace Stoker
#8
Quote:
Originally Posted by Shadow Dragon
/signed

i finished prophecies with one warrior and unlock 99% of all the skills. now i would love to do the same buy buying the skills for my other warrior. but the trip for cantha to fire islands is a long one to say the least.
Let me get this straight, you have 2 PvE warriors? What is the point of that?

Anyhow, I frankly don't mind having to treck around to find my skills. But then again, I have ALL necro skills from Prophecies and so I can buy them anywhere, on any character. As well I have more than half the skills for the other core professions, so any new characters I make can easily buy the skills (once they get to Lion's Arch).

However I am not aware as to what exactly the guild hall skill trainers offer, because my guild hasn't bothered to buy one. But they SHOULD (if they don't already) offer all unlocked skills on your account. I don't see a reason that they should offer anything but core skills for new accounts, otherwise you could just have Factions and then buy Prophecies skills at your guild hall.
Tarun
Tarun
Technician's Corner Moderator
#9
Indeed, they need a check to see what games you have; then offer skills. Besides, skill points don't come easy with new chars anyways.
Sofonisba
Sofonisba
Desert Nomad
#10
Quote:
Originally Posted by Curse You
Anyhow, I frankly don't mind having to treck around to find my skills.
I think most people enjoy the trekking; unless you're getting ready to GvG. That, I believe, was the primary purpose of Guild Hall trainer; get the team together with the right skills!

I have no earthly clue how difficult this would be to code, but... to make the trainer worthwhile, I propose (and I'm sure it's been proposed before):

If a particular character has made it to Ember Light Camp, allow that character to view/purchase all skills in Tyria at the Guild Hall. Same with Canthan skills if that character has finished Factions' storyline. If your character has finished both chapters, show ALL skills for their profession, not just "native" skills.

For all others, have the skill trainers show the skills available to each character, that they WOULD have access to in PvE. For example, if your Tyrian character has not been to Cantha, don't show Canthan skills yet. If they have made it to Maguuma Stade, show all skills available up until Maguuma Stade.
4runner
4runner
Banned
#11
signed
Mr_eX
Mr_eX
Frost Gate Guardian
#12
/signed
Winterclaw
Winterclaw
Wark!!!
#13
/signed

Consider it double signed if guild skill trainers also offer you elites. Another idea would be you pay the skill trainer to add extra skills.


Quote:
Originally Posted by CY
Let me get this straight, you have 2 PvE warriors? What is the point of that?
For me my first one was a W/E and my second was a W/mo (this was well before I got to the class change). Also one is a male and the other is a female... but I'm thinking of deleting the first one to make a canthan warrior.
Winterclaw
Winterclaw
Wark!!!
#14
/signed

Consider it double signed if guild skill trainers also offer you elites. Another idea would be you pay the skill trainer to add extra skills.


Quote:
Originally Posted by CY
Let me get this straight, you have 2 PvE warriors? What is the point of that?
For me my first one was a W/E and my second was a W/mo (this was well before I got to the class change). Also one is a male and the other is a female... but I'm thinking of deleting the first one to make a canthan warrior.
TheLordOfBlah
TheLordOfBlah
Jungle Guide
#15
Yea lets make it SUPER EASY for people in a guild to get elite skills as soon as they want.

Signed for the non-crap ideas.
samifly
samifly
Wilds Pathfinder
#16
all unlocked skills should be available, from every chapter. Core skills should be there for those who dont have them unlocked.
Joh
Joh
Lion's Arch Merchant
#17
/signed on the only good suggestion in this thread that it only lists skills from outposts/towns you have already been to with this char (not account).

edit: And possibly unlocked skills, but never ever elites.
Dougal Kronik
Dougal Kronik
Forge Runner
#18
Let the skill trainer sell any skills that are unlocked on your Account, but no Elites!

This would make the skill trainer actually have a use in PvE.
d
darrylhaines
Frost Gate Guardian
#19
/signed.
Curse You
Curse You
Furnace Stoker
#20
Yea one of the things I was trying to say is that all core skills could be available, plus any other skills you have unlocked for your account. But I guess there should be some limit, as some core skills aren't available right away.

Also, elites at a skill trainer? Do you not get the idea of elites? You have to EARN your elite skills, not just buy them.

/signed for giving all unlocked non-elite skills (even though I don't know what the Guild Hall skill trainer has)