Major weakness for assasins in small teamed battle is to survive long enough to deliver the damage, so I tried this build in RA, results are satisfying, just wanna see how u guys think
A/R
Wilderness Survival
Critical strike
Dagger mastery
Molendru's Resilience [e]
Jagged Strike (or disruptive stab or what ever)
Fox Strike
Horn of the Ox
Falling Spider
Twisting Fangs
Troll Ungent
Rez Sig
Energy shouldn't be too much of a problem here, since any condition or hex is gonna give you extra energy
Pro
Well protected against mass hexers, so you can concerntrate on dealing damage.
Attack combo has good damage, full hit wit this combo will ensure death to any class besides warrior
Tested in RA to be able to beat any melee against you except for touch ranger
Con
Attack combo a bit too long
and etc i cant think of...
what do you guys think?
j
