I was very disapointed to see what had happened to the Green End-Game weapons.
Their concept art looked so good, but the in-game models are so small, you can barely even make out any of the details. Same thing for the Kanaxai Axe. I was excited to learn I'd be able to wield the massive axe the the Kanaxai Aspects do, only to find out that the shiny-effects could barely even be noticed because of it's size. This really doesn't do such hard-earned weapons much justice.
I suggest making the weapons larger in future chapters. Is it realistic to wield a giant Mursaat Hammer? No, but it's much more fun to see a character wielding those Fellblades and Tribal Hammers.
Don't get me wrong, I like Phoenix Blades as much as the next, but let's give it a "long sword" size.
Factions Weapons are too small
2 pages • Page 1
N
N
T
G
S
S
V
the only satisfying weapon for a warrior in faction is gothic axe (not dual one), in terms of size...
I don't get why everything is so small either... are they trying to say asian are smaller and hence smaller weapon? If they are............
While on the other hand... most usable weapon in real life arent actually that big. But why ch1 weapon so much bigger in comparison?
I don't get why everything is so small either... are they trying to say asian are smaller and hence smaller weapon? If they are............
While on the other hand... most usable weapon in real life arent actually that big. But why ch1 weapon so much bigger in comparison?
V
Quote:
|
Originally Posted by Dougal Kronik
No! Keep the dimensions of the weapons with a basis in reality.
I do not want to play some cartoony game. I enjoy the visuals of Guild Wars because they are very realistic. |
But the fellblade is massive beyond our universe.
Why can't the canthan cleaver be too?
