I honestly don't think the healers are all that bad. When you're in the city I'd say they do a pretty good job considering. I mean, if you're an assn it is your job to take as little damage as possible. You do not have the armor of a war and therefore should hop in and out of battle. In the city you only get one monk char. When I'm running around with my assn she does a good enough job when I'm careful. If I'm going to act dumb and aggro two or three groups then yeah, we're going to get Dragon Stomped to death. I've noticed when I'm on my monk in the city and I bring the other monk too, things go well. I can pretty much aggro as much as I want and she and I do just fine.
I just beat the mission where you first encounter Shiro and his constructs last night. It was the first mission that I'd used a PUG for. (The PUG was amazing by the way- 2 assns, 1 war, 2 eles, 1 rit, 2 monks. The rit and I are in a guild and the two monks were in another guild.) My rit friend and I got pretty far using only henchies.
Although I will entirely agree with Racthoh. The way they res people is just annoying. Totally defeats the purpose of Rebirth and any res spell that can be activated from a distance.
It's as it always has been. Henchies aren't great, that's why they're (sometimes) a second choice. However, they can be quite useful- it all depends on the human players ability to control them and gauge what they are going to do and what they are capable of. Even then there are some surprises but well, if there were no surprises that'd be no fun.
