Ok ive gotten really close to the end level now.
I have to say from my personal experiance the game would be 5x better if the slum area was simply deleted from the map, even if it meant no replacement area and a shorter game.
I found it ugly as sin after half an hour, repatative (run to A then to B then to C then to A), and i didnt like the maze like quality.
Once i got out of that area, i really enjoyed the game a heck of alot more, and it wasnt just because it actually looked nice, but because i wasnt getting lost so much, or spending as much time pointlessly walking.
Why do i bring this up, well they are working on chapter 3. And i have to be honest i cant even bring myself to bring over my second toon and slog through that area again, i wont be buying chapter 3 if i hear it does another of these really dull areas again.
Am i pointlessly whingeing?
Or do you agree?
Nuke the slum area?
3 pages • Page 1
I hated the slums at first as well, the whole 2-layer map deal was very confusing, but I later got the hang of it and now I don't mind it as much.
Fact of the matter is, you can't ask Anet to delete something just becuase it frustrates you, especially when it's not something bugged/broken.
/notsigned
Fact of the matter is, you can't ask Anet to delete something just becuase it frustrates you, especially when it's not something bugged/broken.
/notsigned
T
Aye, nuke and burn.
I haven't met anyone, in game or here at forums, who enjoyed the City. When we reached the Pongmei Valley, our entire party was overjoyed. Then when Togo told us to return, everyone went "nooooo!"
I still don't get how such horrible area as the City and such awesome one as the Jade Sea can co-exist in one game.
I haven't met anyone, in game or here at forums, who enjoyed the City. When we reached the Pongmei Valley, our entire party was overjoyed. Then when Togo told us to return, everyone went "nooooo!"

I still don't get how such horrible area as the City and such awesome one as the Jade Sea can co-exist in one game.
Quote:
|
Originally Posted by Vahn Roi
Fact of the matter is, you can't ask Anet to delete something just becuase it frustrates you, especially when it's not something bugged/broken. /notsigned |
please read my post i did not ask for it to be deleted. Im more concered that when chapter 3 comes out theyll make this mistake again. Yea some people like it, but most ive meet think its awfull.
Quote:
| I think its fine, i mean you don't stay there for long do you? Whats to complain about, it a few mins to get from one side to the other.. the battles aren't too hard. |
I think your thinking of a different area to me, the slum covers half the game area. I dont remember its actual name, but its basicly that city area full of those stacked slummy huts, on the map its the brown smear above the lake area.
T
Quote:
|
Originally Posted by aron searle
A few minutes? I think your thinking of a different area to me, the slum covers half the game area. I dont remember its actual name, but its basicly that city area full of those stacked slummy huts, on the map its the brown smear above the lake area. |
I can understand why some people wouldn't like the area, but it was interesting! Was nice to see something a bit different in GW and the maze-like map design actually made you think, as apposed to just running in a line to where u wanted to be at.
Sure, it confused me for a while, but once sussed, I actually liked that place...
Sure, it confused me for a while, but once sussed, I actually liked that place...
Every year at E3 they have an art exhibit featuring frames from video games. The aerial view of that slum is in this years exhibit. Check it out here..
http://www.intothepixel.com/view-art.php?year=2006
http://www.intothepixel.com/view-art.php?year=2006
E
I LOVE the whole city area, I think it is totally fantastic.
The sheer massive scale of the city is very impressive, and it perfectly nails the "vibe" of over-crowded Eastern cities. In fact it kinda makes me think of a Blade Runner/Star Wars Coruscant-type of huge city but done in a fantasy Eastern setting.
The only problem I have with the city is that it tends to slow my computer down a bit, making interupts with my Mesmer very tricky, but I still love it.
It doesn't top the Jade Sea though, that is certainly my favourite area in all of Guild Wars so far.
However, I would agree that I would not like to see another environment that looks the same in Chapter 3. ANet did a great job coming up with original environments for Factions, let's hope they are equally innovative in Chapter 3...
The sheer massive scale of the city is very impressive, and it perfectly nails the "vibe" of over-crowded Eastern cities. In fact it kinda makes me think of a Blade Runner/Star Wars Coruscant-type of huge city but done in a fantasy Eastern setting.
The only problem I have with the city is that it tends to slow my computer down a bit, making interupts with my Mesmer very tricky, but I still love it.
It doesn't top the Jade Sea though, that is certainly my favourite area in all of Guild Wars so far.
However, I would agree that I would not like to see another environment that looks the same in Chapter 3. ANet did a great job coming up with original environments for Factions, let's hope they are equally innovative in Chapter 3...
My main problem with the city is the quests. Run to A, run to B (on the other side of the map), run back to A, run to C (in another area).
Every. Single. Fricking. Quest.
Other than that I hate the Vizunah Square mission so much, on so many levels, that I've never got out of the city, and frankly doubt I ever will.
Every. Single. Fricking. Quest.
Other than that I hate the Vizunah Square mission so much, on so many levels, that I've never got out of the city, and frankly doubt I ever will.
Quote:
|
Originally Posted by Ezekial Bain
I LOVE the whole city area, I think it is totally fantastic.
|
Quote:
|
Originally Posted by aron searle
WTH?
please read my post i did not ask for it to be deleted. Im more concered that when chapter 3 comes out theyll make this mistake again. Yea some people like it, but most ive meet think its awfull. |
Quote:
|
Originally Posted by aron searle
Ok ive gotten really close to the end level now.
I have to say from my personal experiance the game would be 5x better if the slum area was simply deleted from the map, even if it meant no replacement area and a shorter game. I found it ugly as sin after half an hour, repatative (run to A then to B then to C then to A), and i didnt like the maze like quality. Once i got out of that area, i really enjoyed the game a heck of alot more, and it wasnt just because it actually looked nice, but because i wasnt getting lost so much, or spending as much time pointlessly walking. Why do i bring this up, well they are working on chapter 3. And i have to be honest i cant even bring myself to bring over my second toon and slog through that area again, i wont be buying chapter 3 if i hear it does another of these really dull areas again. |
Quote:
|
Am i pointlessly whingeing? |
a
I can't stay behind with this -- the City is absolutely amazing, sometimes I just take henchies and go on a sightseeing trip making screenshots like some fascinated tourist. Yeah, some quests really are a bit boring, but with that wonderful city structure all around I really don't mind doing them at all. I was allways dreaming about some really huge, complicated, overcrouded city in some MMO game and finally it's here. It's like an organism, you can almost see growing new huts up every day on every free place... Navigation is sometimes difficult, but the atmosphere of really big, socially divided city stricken with unknown epidemic is just amazing.



