So, uh. (Elite Missions)

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C
Ctb
Desert Nomad
#121
Quote:
But what were they thinking when they cut people out of missions?
They were thinking about how all the PvP players are the only people who ever complained about the game setup, and how PvE players never complained about things like Favor.

Wait a minute....

This, plus the fact that storage and character slots are decreasing exponentially as you dump linearly advancing amounts of money into Anet's bank accounts is precisely why I didn't buy Factions. The lack of foresight in general that thrashed the economy and invited all sorts of unpleasant oddities into PvP play (for people who only have one campaign) is why I quit playing in general.

That, and 90% of the "community" is obnoxiously child-like and can't imagine a life where someone wouldn't have hours a day to devote to farming various points from the game (witness some of the "you're just not doing it right" comments in this thread for evidence).

Whatever, ANet. If I wanted stupid grind and laggy servers I'd go pay for WoW.
MasterThrawn
MasterThrawn
Lion's Arch Merchant
#122
I hate to say this, I mean I've played GW more than other game (and I've played A LOT), but I am getting tired of this. I do not PvP I like the mission and stories. My Guild is large, and we have a large alliance, but I bet we still won't have acces to these elite missions. I am starting to really regret buying Factions. Too bad as I was looking forward to it. I may not even make it to Chapter 3 Too may annoyances with this game already - from the poor AI to the bugs to the buying skills, and now this - ahhh makes me sad.
felinette
felinette
Wilds Pathfinder
#123
Quote:
Originally Posted by MelechRic
Holy crap Kakumei! You hit the nail on the head. I read this and it was like getting hit by lightning. ANet doesn't want you to do any PvE (or very little) after you finish the story line.
I read an article in PC Gamer, I think, a few months ago. It contained an interview with someone from Anet about Factions. In it, he said they were surprised to see how many people wanted to continue on with their PvE characters, which I took to mean continue playing PvE after finishing the storyline. Then he said that, because of this, they'd decided to nudge people towards PvP in Factions. That made absolutely no sense to me then, and still doesn't now. If you see that people want to PvE, wouldn't you provide them with more PvE? The only reason I can think of is that they really want GW to be a PvP only game, so they're hoping that PvE players will try PvP, love it, and abandon PvE. If that's the case, be honest. Drop PvE from chapter 3 and go completely PvP.
Divinus Stella
Divinus Stella
Desert Nomad
#124
Sorry if i missed it, but what is the reward for doing these missions?
I saw in the screenshot there was lots of enemies, so perhaps if a decent group got in there they could go 3-man and fit EoE in and perhaps make some good cash, but you can get cash from farming any location.
MelechRic
MelechRic
Desert Nomad
#125
Quote:
Originally Posted by felinette
I read an article in PC Gamer, I think, a few months ago. It contained an interview with someone from Anet about Factions. In it, he said they were surprised to see how many people wanted to continue on with their PvE characters, which I took to mean continue playing PvE after finishing the storyline. Then he said that, because of this, they'd decided to nudge people towards PvP in Factions. That made absolutely no sense to me then, and still doesn't now. If you see that people want to PvE, wouldn't you provide them with more PvE? The only reason I can think of is that they really want GW to be a PvP only game, so they're hoping that PvE players will try PvP, love it, and abandon PvE. If that's the case, be honest. Drop PvE from chapter 3 and go completely PvP.
Felinette,

Thanks for this insight. I think that the "nudge" was more like a big kick in the ass. You really only one choice if you'd like to see the high end PvE areas: PvP.
x-todd
x-todd
Academy Page
#126
i think it would be cool if they did it like this.
for the elite missions, you dont have to "own" a town. your "alliance" just needs to come up with X amount of Faction for that certain side to enter it.
it still makes people join alliances, but it makes it so that it is obtainable.
this way, any alliance can get to it at any time as long as they put in that amount of faction.

what i think that sucks now is that "only" the alliance holding the town or whatever can go, and with big alliances farming faction, that cuts almost everyone out.
this way anyone can but it still makes them do something to get there.
just my thoughts
Haggard
Haggard
Desert Nomad
#127
"SELLING 10 HOUR MEMBERSHIP TO OUR GUILD - WE CONTROL (insert capital here), 200K PER PERSON!" - I can see that happening quite a lot.
Trin Storm
Trin Storm
Academy Page
#128
Quote:
Originally Posted by felinette
I read an article in PC Gamer, I think, a few months ago. It contained an interview with someone from Anet about Factions. In it, he said they were surprised to see how many people wanted to continue on with their PvE characters, which I took to mean continue playing PvE after finishing the storyline. Then he said that, because of this, they'd decided to nudge people towards PvP in Factions. That made absolutely no sense to me then, and still doesn't now. If you see that people want to PvE, wouldn't you provide them with more PvE? The only reason I can think of is that they really want GW to be a PvP only game, so they're hoping that PvE players will try PvP, love it, and abandon PvE. If that's the case, be honest. Drop PvE from chapter 3 and go completely PvP.
Careful what you ask for - thats exactly what I forsee happening in chapter 3

This whole this is the favor argument all over - yet 10x worse. Its funny how Anet seems to tailor their product to a select few hardcore types at the expense of the 80% or so of the causal players who actually pay the bills. So many people told me 'wait and see' "they wouldn't do something that dumb' and 'your over reacting' when i briught up these things months ago. Well - I waited and they did do something that dumb so seems the reaction was right on. Question is now what?

My now what is fine - Anet basically has told me those mission are not for me fine - guess i wont ever see them. I also suspect as soon as I finish - I'll move my Rit to Tryia and keep playing there as there is at least high level content they will let me play.
Count to Potato
Count to Potato
Jungle Guide
#129
Xen alliance, and whatever the other one, doesnt mean the they are all skilled
v
vtrajan
Banned
#130
Quote:
Proof:
1. Gates... no more running for plats.
2. Lame FedEx quests... who wants to do these over.
3. PvE tied to PvP. Elite missions are not accessible unless you get faction. The fastest way to get it is to PvP.
4. Farming/economy nerf. Higher drop rates of golds mean there's less incentive to take a PvE approach to this game. There are still farmable mobs, but nothing on the scale of Prophecies.
#4 is false. The fastest way to get faction is the PvE missions that reward faction.
What's so bad about PvP? This is a competitive online rpg, and they've made great efforts to accomodate people for other content and types of play.

Can't you appreciate the work they've done, or go to another PvE specific game?
KESKI
KESKI
Frost Gate Guardian
#131
I hate the grinding, god sack I dont even like to farm...and the guild I am in are small and without an alliance as for now.
However if an elite mission can be enter just like that, its not realy elite isnt it??
Look at the FOW and UW, when the game just come out, my friend call me on msn everytime northamerica have the favor. Now, he turn me down about 70% of the time. Its just not so special when you can enter the map everyday, and he dont even have his FOW armor.
I do agree the the way to unlock Elite Mission is evil....its base on man power more then anyother facter, but having man power itself is a skill, an alliance that have that many man power and able to keep everyone get on so oftenly to grind for elite mission....come on, that take skill=P
Pluse if so many people are here saying its not fair to 90% of the people, why not gether them=P I am sure if you get just 20% of these players in ur alliance you wont even have to grind for the elite mission.
That is what I told my leader, find those who want elite mission but having the same problem as us, and join force.

I am hoping there are more then 2 entrunce for elite missions, but that is all I ask for on this topic
felinette
felinette
Wilds Pathfinder
#132
Quote:
Originally Posted by Trin Storm
Careful what you ask for - thats exactly what I forsee happening in chapter 3
Trin, I'd rather they go completely PvP in chapter 3 than say, "Don't worry, we're taking care of you PvE players," and then release chapter 3 with crap PvE that's only there in the hope that PvE players will be foolish enough to hand over another $50. There are plenty of other games to spend that $50 on...and there's always Prophecies...
Mordakai
Mordakai
Grotto Attendant
#133
Man, this is depressing me.

Are you guys saying there is no PvE repeatable quests for faction? Not that grinding for faction sounds like fun, but I swear Gaile (or someone) said it would be an option.

I have another idea to open up the Elite quests: end the Faction cap, and allow individuals to enter when they have 100,000 Faction or something.

That way, the people who get into the Elite sections really deserve it.

(Town control, fireworks, etc, can still be decided by Alliances)
C
Ctb
Desert Nomad
#134
Quote:
Can't you appreciate the work they've done, or go to another PvE specific game?
You know, when I bought Prophecies the hype from them was all about how I could choose whatever play style I wanted, but that it would be easier to partner up.

Maybe ANet should just stick to selling what they claim to be selling instead, hm?

I like CASUAL PvP play and a good story with lots of explorable area. That's the gameplay type I chose. Factions kicks me in the face and tells me that I have to become a more hardcore "community player" or I don't get to play as much of the game. Well, screw that. I don't need Guild Wars to play ladder-style competitive play (HA), I have Unreal Tourney 2004 and THAT doesn't have a monthly fee either, plus I can choose the casual versus approach if I want.
eudas
eudas
Wilds Pathfinder
#135
Quote:
Originally Posted by Gli
I guess I'm not living the glamorous life of a full-time games fanatic so I might be totally off base with my next assumption...

(snip)

It's not as if some people don't have anything better to do with their lives than set a calender date for a damn computer game. I might have 15 years ago, but not in 2006.
To quote Penny-Arcade (http://www.penny-arcade.com/images/2004/20040324h.jpg), the upper levels of this game are most likely "not FOR you", then. It's entirely possible that you fall outside the target demographic on this one.

This *is* a "CORPG", after all -- Competitive Online RPG. If you want to be competitive, you have to put in the time and effort, and some sections (namely, Elite Missions) are all about the competition.

eudas

p.s. that comic makes me giggle every time.

eudas
S
Stabber
Krytan Explorer
#136
Quote:
Originally Posted by Kakumei
"Go do something else. Don't care about the elite missions"

Yeah uh like what?

After you beat Shiro, there is nothing to do in PVE. Nothing.
You mean besides doing it all over again with your other chars?

I guess you're right. You can certainly try for the 100% exploration title. Or get master level in every mission. Or become an Incorrigible Ale Hound. But I suppose these things only appeal to completionists.

What does one do after beating a game anyhow? Beat it again? Try for the highest score? Replay really enjoyable portions? Help others beat the game? Move on to other games? You can do all of these things in Factions.
Kakumei
Kakumei
Forge Runner
#137
Quote:
Originally Posted by Stabber
You mean besides doing it all over again with your other chars?

I guess you're right. You can certainly try for the 100% exploration title. Or get master level in every mission. Or become an Incorrigible Ale Hound. But I suppose these things only appeal to completionists.

What does one do after beating a game anyhow? Beat it again? Try for the highest score? Replay really enjoyable portions? Help others beat the game? Move on to other games? You can do all of these things in Factions.
I AM a completionist. Hence why I want to do the Elite Missions. I want to do every bit of PvE that exists in Factions, but this piece of shitty game design makes it incredibly unlikely that the opportunity will ever ever present itself.

HENCE THIS THREAD.
Mordakai
Mordakai
Grotto Attendant
#138
Quote:
Originally Posted by eudas
This *is* a "CORPG", after all -- Competitive Online RPG. If you want to be competitive, you have to put in the time and effort, and some sections (namely, Elite Missions) are all about the competition.
eudas, you, along with all the other supporters of this inane decision, are completely missing the point.

It's not about Competition. I could be a total slacker, but just because I'm the brother of a leader of an Elite guild, I get to be a guild member, and thus, have access.

Access does not depend on how much Faction you individually earn, how hard your small guild works, or how much time you play.

Access depends solely upon being a part of an Elite Faction Farming Guild.

Skillz optional.
eudas
eudas
Wilds Pathfinder
#139
Quote:
Originally Posted by Ctb
Yea, you're right. What sort of crackpot would expect a company to listen to paying customers rather than just going off and telling them to like whatever they get? What sort of crazy world would that happen in?

</sarcasm>
there's a difference between giving players an opportunity with some challenge and giving players what they want on a silver platter. a game that isn't challenging, in at least some degree, isn't fun, and won't be played very long.

i'm not defending the alliance thing, it may very well be broken, but what i'm seeing a lot of is players who haven't even exhibited that they're willing to *try* to be competitive, even a *little*. in fact, they've exhibited the exact opposite in their whining. I mean, seriously... as i said before, it's a *competitive* online RPG... competitive is a key word there. if you're not willing to be competitive to any degree, then maybe you're playing the wrong game.

eudas
MasterThrawn
MasterThrawn
Lion's Arch Merchant
#140
Quote:
Originally Posted by Stabber
What does one do after beating a game anyhow? Beat it again? Try for the highest score? Replay really enjoyable portions? Help others beat the game? Move on to other games? You can do all of these things in Factions.
I believe what they were getting at is there is no new content such as Sorrow's Furnace, or ToPK - granted you can access the old UW and FOW. No new high-level PvE content people can get to.