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Add %'s for individual areas
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/signed
I started the game late ,no arena ,i'm old ,my eyes too
How about a NPC like a "Mystic" or "Seer" with this dialogue box
"Hello Young Traveller ,I see you are looking for the Grand Master Title" ,only few travellers have reach this title without my help .I could help you ,give me xxx golds and i will tell you where to search for the title !"
The the Npc tell you an incomplete map region .
You explore then you go back to npc :
The next help will cost more ,and if you have complete the region he tell you ,you have the next one where to search ,however ,the npc will continue to give the same ... etc ..
Sorry for my bad english then ,i hope you will understand .
I started the game late ,no arena ,i'm old ,my eyes too

How about a NPC like a "Mystic" or "Seer" with this dialogue box
"Hello Young Traveller ,I see you are looking for the Grand Master Title" ,only few travellers have reach this title without my help .I could help you ,give me xxx golds and i will tell you where to search for the title !"
The the Npc tell you an incomplete map region .
You explore then you go back to npc :
The next help will cost more ,and if you have complete the region he tell you ,you have the next one where to search ,however ,the npc will continue to give the same ... etc ..
Sorry for my bad english then ,i hope you will understand .
M
W
Quote:
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Originally Posted by Navaros
I really don't get why so many players believe in the equation:
Hardcore Pixel-Hunting = hardness. Hardcore Pixel-Hunting fog is indeed hard, however it is not hard in a way that should reasonably have any relevence to Guild Wars achievements. The Title is not "Grandmaster Hardcore Pixel-Hunter". But it might as well be with the way it's currently implemented. That's why it should be fixed. |
g
As much as I'd love to see something like this in the game to ease the many hours of running around the map looking for any missed places, I'm going to have to say....
/notsigned.
It would make cartography too easy. Sure, fighting huge groups of enemies and clearing the entire area is difficult enough, but mapping itself has nothing to do with it. Think about historical explorers for a moment... do you think they had a neat little percentage telling them what they missed? No. I like the fact that the same thing is repeating in the game. It's a wonderful challenge to find that last 0.1% without any extra help and gives you a better feeling of accomplishment.
/notsigned.
It would make cartography too easy. Sure, fighting huge groups of enemies and clearing the entire area is difficult enough, but mapping itself has nothing to do with it. Think about historical explorers for a moment... do you think they had a neat little percentage telling them what they missed? No. I like the fact that the same thing is repeating in the game. It's a wonderful challenge to find that last 0.1% without any extra help and gives you a better feeling of accomplishment.
T
/notsigned
i enjoyed the scraping and running around forever looking for that last bit of exploration. I finnaly got 100% of tyria just the other day ago, after sitting on 98% for weeks. and im proud of the title because you dont see as many people that have it, compared to the sunspear titles, protector, ect. ect.
what i guess im trying to say, is that i wouldnt have felt like i earned it if i had a system like that to show me where that last .1% was that i was missing for 4 hours.
i enjoyed the scraping and running around forever looking for that last bit of exploration. I finnaly got 100% of tyria just the other day ago, after sitting on 98% for weeks. and im proud of the title because you dont see as many people that have it, compared to the sunspear titles, protector, ect. ect.
what i guess im trying to say, is that i wouldnt have felt like i earned it if i had a system like that to show me where that last .1% was that i was missing for 4 hours.

