Hey, i wanted to post an elementalist build I thought of, wandering if someone could test them for me (My GW comp is out atm).
Soul Barbs / Water Magic
Attribute Spread:
Water: 12 +4
Curses: 10
Energy Storage: 8 +2
Skills:
Ice Spikes
Shard Storm
Deep Freeze
Maelstrom
Soul Barbs
Rend Enchantments
Water Attunement or Ice Spear
Water Trident or Elemental Attunement
How It works: Pretty easy really. Since most Water skills count as hexes, Soul Barbs combines well as damage output. Hit them with Soul Barbs, load up the water attacks, also use Rend enchantments if the target is to heavily enchanted. I havent worked out those last 2 skills above, i need either spear or trident so I can put out more damage cuz other skills got high recharge, also need attunements to compromise energy management. Possibly Ether Prodigy and Ice Spear, havent tested, post what you think.
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