Recently I've been having worsening connection problems, so I took out a support ticket. They suggested I run an active trace route with PingPlotter2, so they can try to find out where the problem lies. I'm sure they thought it was on my side. Unfortunately for them both my computer and my connection is rock solid on everything except GW.
For here on out things are going to get a bit technical, but it can't be helped.
So I'm messing around in tombs, and I error7. Classic story. I go look at the trace route, and what do I see?
God forbid, the playNC servers had stopped responding to ping at the same time that I error7-ed. No only that, but all the other servers on the route up to them didn't change ping at all. This is very strong evidence that the servers themself were the cause of the "Net Error 7" which Support keeps saying can only be caused by things that are out of thier hands.
I think they their servers are quite in their hands.
What does this mean? It means that many other people probably error7-ed at the same time I did. It means that NCsoft has some hosting problems and they are blaming the symptoms upon the users, and not taking responsiblility.
There are many people that have had worsing lag as the approach of Factions happened. MY theory is that they underspent on the servers for east US, thus making alot of players have sub par experience as the load starting getting up there.
Don't you think we pay enoght so that they shouldn't cheapskate us on hosting?
As for evidence, if you don't believe I'd suggest you go and download PingPlotter2 from here and load my trace route from the file here.
Want more proof? Run a continuous traceroute yourself to that IP(which was given to me by support), and when you error 7, go back and look at your log, see where the failure happened.
There's the IPs for each region:
Route for West US (206.127.149.36) 206-127-149-36.plaync.com
Route for East US (209.0.88.72) 209-0-88-72.plaync.com
Route for EU (206.127.145.228) 206-127-145-228.plaync.com
What Say You?
-Fal
F

right.