I think one weakness of GW is the sense of in-game community.
-One reason is people cannot join others after other has started
-people who already started cannot come out and help others without needed to restart everything that has been done in progress
-Often people belong to a guild cannot parcipiate GvG because either not enough people (small guild) or GvG are locked out by those 'core' players (large guild)
I am looking for some suggestion that can help out those problem. I think a "dynamic joining instance" or "perserve started instance" and "24/7 siege with free join and left" may partially solve some of those problems.
you got any ideas?
K
