OK, my and my friend will be starting a Thunderhead Keep bonus group.
The group will have:
1 bonder/barrier. Sidra has this spot.
1 healer. Beat_Go_Stick, this spot for him/her.
1 protector(can be boon w/e, active prot not passive as the bonder will be passive). Spot for Maxiemonster.
1 stance tank(used for the end and holds the Beacon after they are lit for bonus). Fred Kiwi has this spot.
1 oath shot trapper(3 flame traps+no aggro=dead).
1 Echo SS/SV/Shivers/BR.
1 Echo metor/wards ele. Prefectus has this spot.
1 Domi mez(can't leave a profession out, and mez are great). Reserved for Evilsod.
I can play:
any monk, tank, necro
My friend can play:
any monk, domi mez when we rush him though game, and oath shot trapper
So, that leaves us with 6 more people to need.
We Will Need:
1 monk.
Echo metor/wards ele.
Most likely needed:
Oath shot trapper
Another monk
Echo SS/SV/shiver/BR
Stance tank(won't be to hard to find)
Needed to enter:
Infusion on you character.
The character you want for the group at level 20 and at Thunderhead Keep.
Brains, we can't have our "stance" tank bringing Evis, axe rake, axe twist and Exe strike(which happened to me in SF).
The skills you will be needing(can't be an oath shot trapper without oath shot).
TIME! We don't really want droppers. Please.
We will probably be doing this next weekend. 6-7 days from now. I can be contacted on Nilator The Healer on Guild Wars. Or you can PM me, I will be updating this on who gets what spot.
Thank you all for reading.
Thunderhead Keep Bonus!
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Quote:
Originally Posted by Ira Blinks
err... i think you taking all this too seriously. As long as you have decent tank and two monks the composition of the rest of the group is irrelevant. And btw Mursaat suck - if they didnt have healers I would be solo farming them right now.
Aye mursaat do suck, so do jade armours, least on Thunderkeep anyway. They hit frigging hard but take that away from em and they're useless. Its just when you get to the superbosses in Abaddons Mouth etc that they're difficult.
Your taking this a bit too seriously, Oath Shot trapper? Why? Traps really are overrated on that mission. Illusion Mesmer w/ Ineptitude can annihilate single jades and mursaat (when they stop casting).
Domination can be overrated sometimes but i suppose it is the express route to killing Mursaat Monk bosses.
I am considering bringing my mesmer along though
Your taking this a bit too seriously, Oath Shot trapper? Why? Traps really are overrated on that mission. Illusion Mesmer w/ Ineptitude can annihilate single jades and mursaat (when they stop casting).
Domination can be overrated sometimes but i suppose it is the express route to killing Mursaat Monk bosses.
I am considering bringing my mesmer along though
