this is my idea. The engineer would be a class that would create things that could help the party. He would be able to create primitive machines to attack the enemies/aid the party, and his weapon would be a wrench. here would be the attributes of the engineer.
Primary- Ingenuity
Each point in this cuts recovery time of skills by 5%
Mechanations
increases time before mechanations break down. increases effects of mechanation skills
Chemistry
No inherent effect. Increases effect of chemistry skills
Wrench Mastery
increases damage done by wrenches
i havent really thought much about it yet, but i will tommorow at school and i will have much more for you then
T




Like actionjack, I think this class idea has alot of potential.