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Originally Posted by RaZoO
Wow, this thread is full of .. yeah. Warriors are NOT underpowered by any means. "try killing any anti-war build or prot monk with war and see" I wonder WHY couldn't you kill it. Hey! maybe it's because it's ANTI warrior. Just because there's a counter to something it doesn't mean that it's underpowered.
Not only that, but you're talking 1v1 here. 1v1 has nothing to do with a class being underpowered, try fighting a full on anti warrior 8v8 build vs the average dual warrior build. The dual warrior build will end up winning most games even though they are "underpowered".
You need to start playing the game the way it's meant to be played and stop complaining about a class being underpowered when compared against another character completly dedicated to shut him down One Vs One!! Darn.
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Just so you know, I said "were" - as in past tense - as in before factions came out.
Just take a look at all those hammer skills that didn't add dmg and have effects easily replicated/spammed by spells.
I.e. gale/shock = spammable hammer bash.
Did you ever play war?
If not, then you should try before making your claim and dismissing me.
When you do, tell me this:
How can this game be based on skill, if there are certain builds you simply cannot overcome while using a particular job (regardless of tweaks)?
Even if this isn't a 1v1 match, shutting down a war is still the same as shutting down any other job - only easier. So now, your team has 1 less member at the cost of 15 or so energy.
Finally, FYI, all I ever do is play war in random arenas, even though war is the most restricted of all classes (poor energy).
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The Problem:
If I want to kill, I have to do dmg.
But to do dmg, I can only do 2 (1 if there's a monk) of the following:
survive, chase, unstance, unhex, uncondition, disenchant, or spike(optional, but required vs monk).
So, at best, I have 2/7 chance of meeting someone killable in a team without a monk,
and 1/6 chance of meeting someone killable in a team with a monk.
compare that with a caster (non-monk) minus 1 pick and the conditions:
chase, unstance, uncondition, spike, survive (if blood necro)
and you get 1/3 to 1/2 chance of meeting someone killable in a team with a monk.