Is anyone else experiencing Guild Split?
What is Guild split? The reactions of guild members and/or officers where some want to choose one side and others want the other side and people will be leaving your guild because of it.
OR
Some guildies have friends in other guilds and they will choose the side they want and your members leave to join them.
I had the idea, waaaay back when these rumors of choice came out, that it would be a guild splitter. Is Factions taking perfectly content guilds and forcing a divide within them?
Guild Split
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Being the only one who was enthusiastically involved in this weekend's events, I can safely say that my guild probably won't care, and that I will probably end up being the one who chooses for them, hehe. There is always the possibility of creating a sister guild(s), so that might not be a problem.
Do we really know how Guild Alliances will effect the particular Factions yet?
I don't know about you, but I'm not planning on missing half the content by doing exclusively Luxon or Kurzick. I'll go through one side first, than the other (spending the Faction along the way as not to accrue any penalties from the opposing Faction...)
I don't know about you, but I'm not planning on missing half the content by doing exclusively Luxon or Kurzick. I'll go through one side first, than the other (spending the Faction along the way as not to accrue any penalties from the opposing Faction...)
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Originally Posted by Mordakai
Do we really know how Guild Alliances will effect the particular Factions yet?
I don't know about you, but I'm not planning on missing half the content by doing exclusively Luxon or Kurzick. I'll go through one side first, than the other (spending the Faction along the way as not to accrue any penalties from the opposing Faction...) |
and i will have one account on one side and the other on...........the other
w
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Originally Posted by Loviatar
and i will have one account on one side and the other on...........the other![]() |
P.S. Hey, Hulie!

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Originally Posted by TopGun
I have no intent of ever associating myself with people who are supportive of those "Luxons." Yeah, I'd leave my guild if the leaders and officers sided with those people.
The Kurzicks shall wipe the Luxons from the face of Cantha. ...umm... does... anyone know why we're fighting, anyway? |
There was a lot of chat going on the guild channel about who is better.
majority liked Kurz and some went with luxon but I do not think anyone would leave.
We joke a lot in the guild but would not think people would leave.
Especially since dealing with traders would not be an issue depending on the guild status.
Its personal status, so once you are done getting quests and armor from one side you can go to the other and do the same there.
majority liked Kurz and some went with luxon but I do not think anyone would leave.
We joke a lot in the guild but would not think people would leave.
Especially since dealing with traders would not be an issue depending on the guild status.
Its personal status, so once you are done getting quests and armor from one side you can go to the other and do the same there.
L
I wonder how they'll balance it? At first glance one would think that the game could become weighted heavily on one side or the other. And when guilds flip sides to experience the whole game the alliances they've made will have to be terminated. It is going to be interesting to see how it plays out. And will we see double agents?
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Originally Posted by Shattered Self
Any guild that gets split by this wasn't a truly solid guild anyway. You can still do stuff for the faction your guild sides against, you just can't help your guild that way.
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If you really want to be the opposite side of your guild, no problem with that...
the only thing you can't do then is spend 5k faction to help your alliance standing
This is how I see it, offcourse nothing is certain yet

I think that balance will not be too big of a problem. Most of the PvP types will go with their guild for a while, either dominate or be dominated, switch sides, go back, wash rinse repeat.
Similar thing happend in SWG, with rebels vs imperials, you got a lot of people switching sides back and forth, but many people would feel like it wasn't as fun to dominate all the time and switch to the weaker side. Thats the main reason that people play games like this, for the challenge. Example: You go buy a game from the store, you play it till you get to that one point you can't beat. You try it for 4 days every day 6 times a day and cant pass the mission. You go to google, type in cheat codes, find the god mode cheat, pass the mission, turn it off then go to the next mission. Can't beat that one either, back to god mode, beat the mission, till you get to the point of always god mode, a week goes by, its funny to smash everything, then you finish, and never play again, because its boring. Most people don't have fun if there isn't a challenge, on the flip side, most people don't like getting smashed over and over and over, so it should balance out. A lot of inexperienced players will go with the popular faction that is winning, but the more PvP oriented players will challenge the odds for the fun, challenge and bragging rights.
Similar thing happend in SWG, with rebels vs imperials, you got a lot of people switching sides back and forth, but many people would feel like it wasn't as fun to dominate all the time and switch to the weaker side. Thats the main reason that people play games like this, for the challenge. Example: You go buy a game from the store, you play it till you get to that one point you can't beat. You try it for 4 days every day 6 times a day and cant pass the mission. You go to google, type in cheat codes, find the god mode cheat, pass the mission, turn it off then go to the next mission. Can't beat that one either, back to god mode, beat the mission, till you get to the point of always god mode, a week goes by, its funny to smash everything, then you finish, and never play again, because its boring. Most people don't have fun if there isn't a challenge, on the flip side, most people don't like getting smashed over and over and over, so it should balance out. A lot of inexperienced players will go with the popular faction that is winning, but the more PvP oriented players will challenge the odds for the fun, challenge and bragging rights.
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Originally Posted by Shattered Self
Any guild that gets split by this wasn't a truly solid guild anyway. You can still do stuff for the faction your guild sides against, you just can't help your guild that way.
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Our guild was originally sided with the Kurzicks (mainly because alot of the guild was in the house zu helter as per the first quest in the log), we sided with them and played in that area until they started domimating, there is no fun in playing for a side that is already winning, there is no challenge, no motivation, gets boring and no reason to play anymore if you know that youll log in the battles and with a high probability of becoming the champions, no satisfaction of any complishment.
there was much debate about which side to choose but in the end we decided to join the Luxons, but not permanently- our idea is to fight for our chosen side for 6 months then at the end of that period to decide whether to renew our alliance with the current faction or change over, alot can happen to a guild in 6 months, and we felt for us this is the best solution to make everyone happy, so that their opinions and views are not ignored.
I agree that only the most instable guilds will split over this. The more stable ones will vote and join the side the majority prefers, I guess.
The other thing pointed out here is a lot more dangerous, especially for smaller guilds. Since it seems the only way to enter those "Elite Missions" will be to be in a strong alliance, it could easily lead to the best and most experienced players leaving smallish guilds to join larger/stronger ones. I expect a lot of smaller guilds to die because of that, but then again - that's probably what Anet intended anyway.
The other thing pointed out here is a lot more dangerous, especially for smaller guilds. Since it seems the only way to enter those "Elite Missions" will be to be in a strong alliance, it could easily lead to the best and most experienced players leaving smallish guilds to join larger/stronger ones. I expect a lot of smaller guilds to die because of that, but then again - that's probably what Anet intended anyway.
