I just did a couple of 5-man smite runs in Underworld and I got to thinking, maybe there is a way to reduce the "fluff" and get a REALLY optimized run. What good is a glob of ecto if somebody else gets it?
So here's the idea:
1 tank Aoe mage
1 Prot monk
After having tried the smite runs a few times, I know that as long as the Protection monk is careful they won't get attacked, so all they have to do is keep the tank alive. If the tank happened to do lots of AOE damage then who needs a nuker?
The idea is Protective Bond runs to reduce all damage to 5% of HP at the most. Life Bond on the tank to funnel damage to monk, Essense Bond to get 1 Energy for each damage, and Balthazar's Spririt on the monk to get 1 energy for each Life Bonded damage (probably reduced to 0 anyway) Once you get Protection up to 14 it only costs 2 energy to absorb the damage, so the system is self sustaining.
You put healing seed on the Tank which lasts 18 seconds, and will heal for 25 each time tank takes damage. If the tank can only take 5% damage each time, the lower their health the more effective all the heals are. For example, with 3 superior runes that's -225 health for a total of 255. 5% of that is only 13, and the seed would heal you 25 for each hit with a net gain of 12 extra health per hit!! For that 7 second period between seeds, there is the Signet of Devotion for 77+33=110 heal plus the Aura of Restoration on the mage should keep the health up nice and high. Plus the Blessed Signet will get you 12 energy back during off-times so you can keep your monk energy high.
Here are the skills:
Prot Monk:
Protection 10+4
Healing 11+1
Divine 10+1
Skills:
Life Bond
Protective Bond
Essense Bond
Balthazar's Spirit
Blessed Signet
Signet of Devotion
Healing Seed
Rebirth
AOE Mage
Not really sure, could be anything. Put all Sup runes in though to reduce health.
Energy Storage: 10+3
Earth:11+4
Fire/Air: 10+3
No vigor, maybe add Sup runes for something you aren't using. the less HP the better
Skills:
Aura of Restoration
Lots of nukes
Maybe Elemental Attunement
I think this can work. I tested with Stefan and some Hydras and he tanked 3 of them no problem in the desert including their meteors. Unfortunately I don't have a partner yet to test in UW and Korea has it right now anyway, but I really think this could be the answer to effecient farming in UW. If you are really desparate you could add a second nuker who just casts from a distance so you kill 2x faster and only lose 1/3 of your drops. What do you think?
MiteeThoR
m

... as Elementalist type, E/Mo is my choice -- reasoning to follow.