Why in earth do the henchies still get quest items instead of you, the player? Today I did Minaar's Worry twice and each time I would not get the War Plans quest item. Instead it would go to one of the henchies and the quest gets all screwed up. In order to complete it, I have to redo the damn quest again.
This is not the only quest that happens. This also occurs with other quests. Why can't ArenaNet make it so that only quest item drops will go to the player and not the henchies? What's so hard to make this change? I don't get it.
I'm starting to get real irritated!!!
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It's an un accounted for coding problem. I don't know how easy it would be to flag quest items not to drop for henchies, but I think it'd take some extra effort on the designer's part.
Of course, the Eidolon drops [the infusion item] 100% from what I've seen. They could probably use that script for the specific chests.
Of course, the Eidolon drops [the infusion item] 100% from what I've seen. They could probably use that script for the specific chests.
A
As far as I've seen, that quest is a little unique. I did it with a friend with no henchman and she got the plans. However, when she talked to the dwarf, we both got the reward. That might account for the henches getting the plans and not you. The game might be assuming whomever gets the drop will talk to the dwarf.
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As far as I'm aware Minaar's Worry is the only quest to have this issue, it is a genuine bug and should be repoerted on the GW support site. or use the /bug command.
However the bug dose not happen 100% of the time, sometimes it drops for the player first time, sometimes it takes 2 attempts. The Quest items like that shoudl be given by an NPC and not as drops.
However the bug dose not happen 100% of the time, sometimes it drops for the player first time, sometimes it takes 2 attempts. The Quest items like that shoudl be given by an NPC and not as drops.

Ended up soloing