Poetry? >.>
I used to farm solo, with my kick butt e/mo
On the griffons that were blessed.
But now enchants they shatter, and knockdowns do matter,
that it's more difficult, I confess.
However alone I can cope, for there is still hope,
They only remove them singly.
Although I may die, on the ground I lie,
The DP makes me feel tingly. (Yay protective spirit)
Except with two, it's like tying a shoe,
And we split the loot in half.
Our powers together, will any challenges weather,
To any obstacle we will laugh.
For you see with another, you shall discover,
you can protect your enchantments.
And deal damage more, healings galore,
And run through the entire map rampant.
Not the greatest by far, but hey, it works o.o
To clarify, what I meant was despite nerfs to farming, even soloing isn't too much more difficult for me alone. Of course, that's also because I use Protective Spirit and have high energy storage, so the health penalty is actually a GOOD thing, and the energy penalty doesn't matter.
However, farming with one other person and things go a lot more smoothly. We help keep each other alive, kill faster, and the drops and experience are still good. Yes, everything is halved, but that's really a non-issue for me. More reliable killing, and hey, it's a lot more fun with someone else. Together, though, what we can do that I can't alone, we can clear out the entire map. Healing Seed and Protective Spirit to handle the knockdowns until spamming spells is viable.
The exp from fighting that HUGE group of trolls is definitely worth it. You can end up fighting somewhere up to 15 of them at once sometimes, and with the right enchants, they're manageable.
In other words, it's perfectly viable to farm still, you just need the right build for it, or more than 1 person, but not so many that it's prohibitive. Even with another, you'll still need to pack the appropriate skills, it's just easier when you don't have to do EVERYTHING alone.
For farming experience, the new scrolls were obviously intended to encourage partying since they increase the entire party's gain. Bring enough people to kill quickly, but not so many that the exp isn't worth it and you're good.
Berserker's Insight looks good for a larger party, but the walking time between some mobs could make it not worth it. 6 people would get as much exp as a 2 person party.
And yes, I do parties for a fee. Birthday, Christmas, Anniversary, First Cavity, all made better by poorly written verse
