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Originally Posted by bobert
No, there is no time of day in Guild Wars.
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Originally Posted by Dreamsmith
The time of day in Guild Wars depends on where you are. Since Guild Wars isn't an MMORPG, it doesn't make much sense for there to be global day/night cycles. For some people, it's the morning of the day the Searing came, for others, it's the night they snuck through Riverside Province to steal the Scepter of Orr. Since when you are depends on where you are in the story, and certain things have to occur at certain times (you would hardly sneak through Riverside during the day), a day/night cycle tied to real world clocks just wouldn't make any sense either.
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I wasn't in a mission, though, so maybe it's different for those? It'd be nice if, in missions, it stayed night once the change was complete, even if you went back.|
Originally Posted by Tall Dude
I really dont care for night or day....i mean its cool, but it doesnt really change the effect of the game that much
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| I do think it would be cool if guilds could choose to set their Guild Hall maps to day or night. But that's just one of those "I wish" things. |
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Originally Posted by Doctor
As for your dark/light experiance while walking towards the woods, I would guess that the lighting was more to set the mood for the forest as opposed to representing night and day time. Then again I could be horribly wrong.
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Originally Posted by Dreamsmith
The time of day in Guild Wars depends on where you are. Since Guild Wars isn't an MMORPG, it doesn't make much sense for there to be global day/night cycles. For some people, it's the morning of the day the Searing came, for others, it's the night they snuck through Riverside Province to steal the Scepter of Orr.
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