Get rid of the monk class and just have them as NPCS. That way theres no BS in PVP.
/flex.
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Originally Posted by Death knight dunn
I think the monks healing power is too over powered. Plus they get a secondary to back it up with damage is just bs. I play a warrior and when i damage them to the max its like it does not even matter as they replenish it so fast. Then they have so many anti warrior skills such as pacify.
Monks healing needs to be turned down a notch. |
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Originally Posted by Death knight dunn
I think the monks healing power is too over powered. Plus they get a secondary to back it up with damage is just bs. I play a warrior and when i damage them to the max its like it does not even matter as they replenish it so fast. Then they have so many anti warrior skills such as pacify.
Monks healing needs to be turned down a notch. |

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Originally Posted by IceD'Bear
I suggest you try playing a monk. Make a premade one, and go to arena or tombs (you won't have trouble finding groups) and play for a while
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| warrior/fire ele has no knock down and if i use hammers that will ruin my perfect build completly |
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Originally Posted by Death knight dunn
I can kill other classes fine but it seems every time i get in battle with a monk its impossible to kill.
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Originally Posted by Death knight dunn
With my certian build i cant use knock down. warrior/fire ele has no knock down and if i use hammers that will ruin my perfect build completly. I can kill other classes fine but it seems every time i get in battle with a monk its impossible to kill.
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Originally Posted by Death knight dunn
Get rid of the monk class and just have them as NPCS. That way theres no BS in PVP.
/flex. |
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Originally Posted by Epinephrine
Look, here are the facts. You play Rock. Monk plays Paper. If you want to beat Paper, go play Scissors. You don't beat Paper with Rock.
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