Had fun playing this weekend and found a few things I’d like to see different or added…
- I disagree with some of the complaints about the bag system. I think its set up decently as it is, but offer bags at all outfitters. Make it so you can buy a 10 or 15 slot bag from a vender for 100 gold and can have more then 1. The game is progressive, you are working towards a goal, the larger bag is a goal so 500 gold is a reasonable mark to reach.
- Make the NPC's different colors in town on the compass, make NPC's that you buy/sell/craft with red or a different color so they are visible in the sea of blue dots moving around. Would be nice to have a black ring or a dif color ring around the blue dot for players in guild with you (such as when you have a player selected).
- in the area map (P) make it more interactive like the compass is in playing area's, to show party member locations with the dots and show NPC's after moving near them, like a fog of war (like the M map does).
- As already stated, a better warning about the academy changing the entire play environment and not being able to return if you missed something. Had friends I played with have this issue of going early and from the complaints in post searing ascalon, others had the same feelings on it.
- Quest log is disorganized, should have the option of "deleting" quest, such as if you didn’t finish it and moved on to post searing ascalon or decided you don’t want to do it for one reason or another. Can always return to the NPC to start the quest again.
- Friend system to show who is logged on, would be nice if when they logged on or off it gave a little message to you saying they are on or off with character name/level they are on/off with and possibly showing town they are nearest to or area they are in if you look at friend menu (only if both people have the other on the friend list, to avoid stalking and such).
- a Note system would be nice, if nothing else for you to leave us notes about game changes or a help section for new players to understand salvage/id kits..etc. Might be too much of a hassle if it was an open note section, maybe allow private "notes" to send to people on your friend list, make them pop up like guild info does when the person logs on.
- I understand the idea behind the gold and bag systems, to keep interest and not inflate/flood the economy too fast or at all. but should make gold more available, some items could be worth more on average or certain outfitters could offer more money for certain items that are sold, could leave these outfitters in the playing area, then its a quest or an ordeal to do. Make it something to work for.
- Larger party in pre searing, at least 3, 2 is just too small. Made it a hassle to help friends who were trying to learn the game. Larger parties here would be good for the game, more people working together early to do the quests and move on to post searing game.
- Storage in guild hall, make a chest that can be clicked by everyone to get into, but only shows "your" chest, personal storage is needed, and would encourage people to join guilds and not just party with groups. Could also have a chest in guild hall as a drop box of sorts, members can leave items for other members to take.
- A trading town to go to, or a trading tab in town, its beta and the spam of people selling/trading items is up there already....
- A stats section would be nice, highest level characters or info for you to look at about quests completed and overall damage you do, etc. Could reset the highest level character list once a month, would encourage players to start new characters and keep game alive.
- Make it so you do not have to wait for the entire party to cancel or watch a cut scene, let people quit individually, and show the person watching it in grey like he is downloading content or hasn’t "join the area" yet.
- Option to turn off parts of chat, such as the emotes, so we don’t get spammed by them. Have option to make !All not overlap guild/party/whisper in towns.
- Pet commands; ability to click the pet, like clicking Gwen, to make them stop. Pets running off and starting a fight with a horde of stuff while you are talking in guild or whisper is very annoying. Possibly make a setting so after level 10 beast mastery you can select the pet in the party window and click the charr for it to attack, instead of it being random.
Great game and fun to play I can’t wait until it’s released. I played quite a bit this weekend, besides yesterday, but it was my birthday, so I was dragged out with friends. I didn’t have many actual game issues, besides falling through stairs occasionally and 3d rendering blocks showing when I played in window mode with aim and other programs running; stopped when I went to full mode. I hope both are fixed, but I am sure they will be.

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