This was brought up by another poster in a different thread. He suggested that this trader should be added, just like the rune trader was added by a.net.
Any objection to this?
Does anyone have a problem with buying a max damage (fellblade or storm bow) and 15% damage (while enchanted or >50%health) for 100K from this NPC trader?
Weapon and Upgrades Trader
2 pages • Page 1
K
M
Quote:
|
Originally Posted by Wa$d
I have no problem with this at all, unless they dont pay atention to the rune trader problem, i mean come on supeior runes for 200G, i ask you does that make sence?
|
Quote:
|
Originally Posted by Wa$d
i mean come on supeior runes for 200G, i ask you does that make sence?
|
Quote:
|
Originally Posted by Magus
No, it does not make sense. This is the main reason I'm against a weapons trader that sells perfect items.
|
Think about this: what would happen to the price of a particular superior rune from the rune trader if farmers keep selling it and nobody buys it?
M
If you don't want a rune, then don't buy it. If you were paying 10K for runes that nobody wanted, then that's your problem, but you could easily buy them for 1-2K (before the rune trader.) Why should people be able to buy superior runes that cost 50K before the trader for 5K now? (And no, I don't think the prices should have been at 50K, but definitely much more than they are now. The rune trader completely destroyed the value of some runes.)
Think about this: what should happen to the price of a particular superior rune if farmers can't farm enough and everyone wants one?
Quote:
|
Originally Posted by hydrak
Use your head and think a little before posting...
Think about this: what would happen to the price of a particular superior rune from the rune trader if farmers keep selling it and nobody buys it? |
T
I Dont see why not just scrap the whole Trader deal all together and go with an Auction House System.
The problem with traders is the players dont controll price of goods, Sure they help reflect what a trader will sell/Buy for, But they are oftain way off from what the player base thinks should be.
The Traders dont seem to Adapt to inflation all that well. No matter how much gold people around them have there price is the same be there Alot of Extra gold in the Econ or Not any extra at all. There prices are based on what people sell and buy rather than what things CAN sell and buy for. A More player Drivin econ like an Auction House is alot more Adaptive in this Respect.
The problem with traders is the players dont controll price of goods, Sure they help reflect what a trader will sell/Buy for, But they are oftain way off from what the player base thinks should be.
The Traders dont seem to Adapt to inflation all that well. No matter how much gold people around them have there price is the same be there Alot of Extra gold in the Econ or Not any extra at all. There prices are based on what people sell and buy rather than what things CAN sell and buy for. A More player Drivin econ like an Auction House is alot more Adaptive in this Respect.
P
I see it as people who complain about the super low prices of certain runes, are just pissed because they can no longer make craploads of money from runes.
the average player is happy about the low prices on alot of the runes, because now they have access to them without needing craploads of money.
I agree that fellblades, Shadow Bows, Eternal Shields, chaos axes.
of course if there not people will start selling them at stupid prices.
overall this will help to further the economy, as those people who just want a run-of-the-mill max damage weapon (long sword for example) could simply buy one from the trader.
of course, it would also help people such as myself who simply cant be bothered/dont have the time to stand in Lions Arch for 3 hours waiting for a decent sword thats not being sold for 10x what its worth.
oh, and you have to remember, people sell weapons for 200K+ thats just stupid, the weapons trader would drop prices down to 100K
I mean, would spend 400K for a max damage godly (I hate that term) fellblade, or get a longsword with the same stats for 100K (maximum) fromt the trader
the average player is happy about the low prices on alot of the runes, because now they have access to them without needing craploads of money.
I agree that fellblades, Shadow Bows, Eternal Shields, chaos axes.
of course if there not people will start selling them at stupid prices.
overall this will help to further the economy, as those people who just want a run-of-the-mill max damage weapon (long sword for example) could simply buy one from the trader.
of course, it would also help people such as myself who simply cant be bothered/dont have the time to stand in Lions Arch for 3 hours waiting for a decent sword thats not being sold for 10x what its worth.
oh, and you have to remember, people sell weapons for 200K+ thats just stupid, the weapons trader would drop prices down to 100K
I mean, would spend 400K for a max damage godly (I hate that term) fellblade, or get a longsword with the same stats for 100K (maximum) fromt the trader
M
Quote:
|
Originally Posted by The Ages
The problem with traders is the players dont controll price of goods, Sure they help reflect what a trader will sell/Buy for, But they are oftain way off from what the player base thinks should be.
|
Quote:
|
Originally Posted by Paladin_Adoni
I see it as people who complain about the super low prices of certain runes, are just pissed because they can no longer make craploads of money from runes.
|
P
i play honestly, the rune trader enabled me to get runes i couldnt find and couldnt afford.
wghat screwed the rune trader pices was every motherf**ker buying up every rune they could when it was streamed in. then when the trader ran out, selling them to players, or back to the trader at a price higher than what they baught it at.
wghat screwed the rune trader pices was every motherf**ker buying up every rune they could when it was streamed in. then when the trader ran out, selling them to players, or back to the trader at a price higher than what they baught it at.
I just wish there was more variation in the magic item system, and some maybe super uniques, ones with set modifiers, but with slight variation to the stats. I always felt the four letter word on this forum that seems to be Diablo 2 had the perfect magic item system. It's one of the things that can make a character unique, but it seems everyone's walking around with all the same items.
The biggest downside to the item system, IMO is the armor. You should be able to craft armor, but it should also drop with random modifiers just like weapons do.
The biggest downside to the item system, IMO is the armor. You should be able to craft armor, but it should also drop with random modifiers just like weapons do.
M
That actually didn't have a huge lasting effect on the rune trader prices. It did prevent the rune trader from altering the prices outside of farmer street prices, but only temporarily. Now, most runes are very cheap, which is a good thing for the common or unpopular ones, as it generally reflects street value. However, for the rarer ones it doesn't. This is because the rune trader continuously "generates" runes every so often. This impacts the rare runes by making them no longer rare, greatly adding to the supply, as it's no longer just players who are putting them in to the economy, but also the trader.
D
The only issue I have with making everything available from Traders is the fact that the farmers wouldn't farm anymore, so they would get bored and possibly leave, people would get bored with questing because they like to see what items they may get, and no longer need to quest for items other than to complete the missions. Getting items is all part of the PvE fun.
I understand PvP and GvG is a big part of the Guild Wars game, but the PvE is there for a reason and Item collecting is also a big part, otherwise there is no reason to have it anymore.
The market place is there for a reason, and making everything easy to obtain through traders is not a good thing in my opinion. I don't mind the Rune Trader as I think some of those prices were getting a little bit stupid, but if weapons started to become available too, then the market would almost be non existant.
Some people may think this would be a good thing, as it would get rid of all the scammers and people could just go and buy what they wanted, but then everyone would be buying the same or similar weapons and it wouldn't be fun anymore. It's nice to get out there and find that weapon that maybe someone doesn;t have yet.
I understand people play the game for different reasons. Some like to PvP, others like the PvE aspect, others liked farming until they got rid of most of the Farming ability and then there are those who like to trade.
In the end, making everything easy to obtain would be bad in my books and would be hurtful to the game in the end.
I understand PvP and GvG is a big part of the Guild Wars game, but the PvE is there for a reason and Item collecting is also a big part, otherwise there is no reason to have it anymore.
The market place is there for a reason, and making everything easy to obtain through traders is not a good thing in my opinion. I don't mind the Rune Trader as I think some of those prices were getting a little bit stupid, but if weapons started to become available too, then the market would almost be non existant.
Some people may think this would be a good thing, as it would get rid of all the scammers and people could just go and buy what they wanted, but then everyone would be buying the same or similar weapons and it wouldn't be fun anymore. It's nice to get out there and find that weapon that maybe someone doesn;t have yet.
I understand people play the game for different reasons. Some like to PvP, others like the PvE aspect, others liked farming until they got rid of most of the Farming ability and then there are those who like to trade.
In the end, making everything easy to obtain would be bad in my books and would be hurtful to the game in the end.

P
they could always make it so that people actually have a chance of getting decent stuff without needing to enter UW or fissure.
Ive now had the game for 3 and a half weeks, I;ve only found 1 decent gold weapon, which was a sword, I dont like using swords.
I use axes, I've only been able to get decent ones from player, at STUPID PRICES.
a weapon trader would mean this doesnt happen, increasing the areas decent weapons drop would too.
Ive now had the game for 3 and a half weeks, I;ve only found 1 decent gold weapon, which was a sword, I dont like using swords.
I use axes, I've only been able to get decent ones from player, at STUPID PRICES.
a weapon trader would mean this doesnt happen, increasing the areas decent weapons drop would too.
D
i don't like the idea of a weapon trade, to many possible combinations with all the magic stuff and the variable enhancements on them, would make it hard to cough up prices for the tarder as many weapons are uniqe or really seldom and they would have a higher pricetag just because of rarity, not because of quality.
Plain weapons maybe, but everyone would get a maxdamage weapon and that's it. Not much fun or diversity
on the other hand a weapon upgrade trader is a viable idea, it would make it easy to spot the sought after upgrades and only to try to salvage those to sell them or to get rid of the unwanted at maybe a bit a better price than at the normal merchant. Also it would make it easier to get the upgrade you want, when it's a uncommon one (aka one that nobody deems worth the effort)
Plain weapons maybe, but everyone would get a maxdamage weapon and that's it. Not much fun or diversity
on the other hand a weapon upgrade trader is a viable idea, it would make it easy to spot the sought after upgrades and only to try to salvage those to sell them or to get rid of the unwanted at maybe a bit a better price than at the normal merchant. Also it would make it easier to get the upgrade you want, when it's a uncommon one (aka one that nobody deems worth the effort)
E
Yeah I like the idea of the standard weapon trader, but the auction house for the bigger modifiers. Otherwise it'll be so hard to beat people in pvp with everyone having the same armour set and weapons.. I agree that although it will stop people selling tat for 10x its value, it will ruin diversity.
Rune traders are doing fine imo though.. The lesser wanted runes like the mesmer ones are quite cheap. However it is a bit of a bummer that the runes I pick up as a non farmer aren't worth much over 25 gold.. I'd rather have that than an hour of stood in LA shouting "WTS Major Blood rune" and "WTB Sup Soul Reaping" for 50billion gold each because some kid doesn't know the value of runes. I like the convenience.
Rune traders are doing fine imo though.. The lesser wanted runes like the mesmer ones are quite cheap. However it is a bit of a bummer that the runes I pick up as a non farmer aren't worth much over 25 gold.. I'd rather have that than an hour of stood in LA shouting "WTS Major Blood rune" and "WTB Sup Soul Reaping" for 50billion gold each because some kid doesn't know the value of runes. I like the convenience.
I think the late-game item collectors rather break this idea; they offer perfect weapons and equipment, but don't cover the entire scope of possible weapons and such. This would lead to similar strength weapons diversing heavily in price since one would need to be found with sheer luck while the other can be 'purchased' with the right monster items.
z
Oh sure lets have a freaking Weapon and Upgrade trader. Then just like the stupid runes you wont be able to sell them for a damn dime. I mean if I (as a monk) find a rune for warriors, or rangers, then I should be able to sell them at a decent price. Same should go for weapons and upgrades. Whats next a freaking experience point trader, so you can just walk in and buy your level up, or perhaps a acention trader so you can just buy your way to The Dragons Lair. Come on people pull your heads out. You actually have to go out side of the city and do a few things.
