Guild Wars Cinematic Trailer
4 pages • Page 2
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Originally Posted by Midnight Scorpion
Cinematic trailers don't usually exactly replicate in-game action.
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Originally Posted by Loviatar
they are targeting the korean market with that not us
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Originally Posted by Epinephrine
That's sorta what I was implying. Not the North American mature gamer audience who grew up with pencil and paper gaming and played Tunnels of Doom on their TI994a...(or Bard's Tale for a less obscure reference). The flying through the air sword in back move just struck me as silly. Wasn't trying to start a fight, just commenting as I know that the GW folks read these and they might want to know that it wasn't universally appealing - was trying to be a bit constructive by mentioning why.
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huh? and i thought that they just took all the characters from here and made a story out of it...well cept that monster at the bottom center...just another lore but with animation 
seems that the ranger got a shave and the female warrior got a haircut
seems that the ranger got a shave and the female warrior got a haircut

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The movie wasn't too bad overall. I didn't like the matrix-ish jumping sene, though - that was just silly. Oh, and the quality of the voicing was horrible. First, the acting wasn't done very well, and the quality of the sound was bad too. Sounded like it wasn't recorded in a studio at all, it had a metallic sound to it. Seems to me like it was something that was just put together in a hurry in order to get the movie released..
-Arc
-Arc
So... Rotscale rears its ugly head yet again.
Wow, great little movie. I can only imagine this greater evil will be unravelled via expansion packs.
Though I do find it to be a little bit of a false advertising with the dual wielding, that and I mentally screamed at the monitor when the Ele pulled off that firestorm obscenely quick.
Wow, great little movie. I can only imagine this greater evil will be unravelled via expansion packs.
Though I do find it to be a little bit of a false advertising with the dual wielding, that and I mentally screamed at the monitor when the Ele pulled off that firestorm obscenely quick.

Oh gosh!!!! I must've watched it a gazillion times already. I loved everything about it.... yes, even that Matrix bit. Hehe. Ahhh... the dual wield, can't wait till the next chapters to see if we'll have that option.
Wheeeeeee, another movie next week. Thanks Gaile. You guys rock.
P/S. Hewwo Epi. ^.^
Wheeeeeee, another movie next week. Thanks Gaile. You guys rock.
P/S. Hewwo Epi. ^.^
Though it probably sounds like cynical reasoning, I don't see how they can get away with not adding dual-wielding eventually. You can very easily make a case against it when there's nothing to support it being there - but when images of it have been on the login screen for who knows how long - and now in a cinematic trailer - it's a fair assumption that most people are going to take it as canon. As such, they need not (and most likely will not) point any further than those examples to express why it needs to be in.
Realistically, there's an approximately negative 500% chance that we'd see anything like this before chapter 2. That is simply because, using two weapons is so drastically different a discipline than a single (from a realistic standpoint, not a movie or fiction conception of it) that it simply doesn't make any sense to not implement it with a character class that is meant to use it. Otherwise you're going to have Warriors running around with two swords to look cool, and using single weapon skills ... and it's really going to show what it would be in that state: tacked on and useless.
So in the end, this boils down to just.. "Wait and see" .. I find it hard to imagine this not being in chapter two considering how often and how persistently it comes up.
Realistically, there's an approximately negative 500% chance that we'd see anything like this before chapter 2. That is simply because, using two weapons is so drastically different a discipline than a single (from a realistic standpoint, not a movie or fiction conception of it) that it simply doesn't make any sense to not implement it with a character class that is meant to use it. Otherwise you're going to have Warriors running around with two swords to look cool, and using single weapon skills ... and it's really going to show what it would be in that state: tacked on and useless.
So in the end, this boils down to just.. "Wait and see" .. I find it hard to imagine this not being in chapter two considering how often and how persistently it comes up.




