Max attributes?

1 pages • Page 1
c
cece0808
Academy Page
• #1
How much one attribute can be in max? like i have wilderness survival in 10. can it be more?

thx
L
Loviatar
Underworld Spelunker
• #2
Quote:
Originally Posted by cece0808
How much one attribute can be in max? like i have wilderness survival in 10. can it be more?

thx
12
+1 headgear
+3 rune
16 total
w
wgregory87
Lion's Arch Merchant
• #3
12 for each skill tree. However with full attribute points I think 12 and 10 are the highest you can reach with a few points left over to put into somethign else. I'm not sure because I haven't done my attribute quests yet. I'm level 20 with no attribute quests done yet and I have 11 healing 11 smiting and 5 divine favor I think? However there are still 30 more to get. So I suppose you could have 12, 12 and nothing else? Seems like it.
e
elvis87
Krytan Explorer
• #4
for your primary profession, u can have a max of 16 for anyone one attribute (12max+1head gear+3 sup. rune)
besides that, the max u can have is 12
u can use runes on ur primary attributes to raise them accordingly
minor:1
major:2 health -50
superior:3 health -75

u can also use the head piece armor to raise one attribute by one point

for secondary professions, the max is 12
L
Loviatar
Underworld Spelunker
• #5
Quote:
Originally Posted by wgregory87
12 for each skill tree. However with full attribute points I think 12 and 10 are the highest you can reach with a few points left over to put into somethign else. I'm not sure because I haven't done my attribute quests yet. I'm level 20 with no attribute quests done yet and I have 11 healing 11 smiting and 5 divine favor I think? However there are still 30 more to get. So I suppose you could have 12, 12 and nothing else? Seems like it.
it takes 97 attribute points to max to level 12
Acan Vishnu
Acan Vishnu
Lion's Arch Merchant
• #6
Using only skill points the max you can train an attribute to is 12, however there are items that can boost if further..

Each class has a selection of head pieces that will give a +1 bonus to one of their stats, also there are runes, that you can use to upgrade a piece of armor that can give from +1 through +3 in a given attribute, but the +2 and +3 runes have a penalty of -50 and -75 hitpoints, respectively.

Rune bonuses do not stack, so having two of the same type of rune will not help, but a rune bonus does stack with a headpiece bonus. So if you train a skill to 12, get the headpiece, then a superior rune (thats the +3 one) then you can get 16 points.

There are also certain skills that give a temporary bonus to attribute lines, theres Awaken the Blood (a necro skill) and Glyph of Elemental power (an elementalist skill).. And there are some weapon upgrades that can give a chance to get +1 bonus whenever you use a skill.