Perishiko ReLLiK Wilds Pathfinder Divine Guardians of the Soul (Soul) Mo/EJoined Feb 2005Apr 7, 2005 at 5:35 PM • #1I'm not sure if this has been answered before, havent noticed... but... What is the maximum health degeneration / regeneration, based on the little arrows...?
static deathbringer Krytan Explorer The Harpers W/MoJoined Feb 2005Apr 7, 2005 at 5:38 PM • #2 Quote: Originally Posted by Perishiko ReLLiK I'm not sure if this has been answered before, havent noticed... but... What is the maximum health degeneration / regeneration, based on the little arrows...? 10 pips(arrows) up or down
Perishiko ReLLiK Wilds Pathfinder Divine Guardians of the Soul (Soul) Mo/EJoined Feb 2005Apr 7, 2005 at 5:41 PM • #3 Quote: Originally Posted by static deathbringer 10 pips(arrows) up or down with that answered, would life siphon / life transfer stack, or does it have to be a different "type" of spell?
static deathbringer Krytan Explorer The Harpers W/MoJoined Feb 2005Apr 7, 2005 at 5:50 PM • #4i believe they stack as long as you dont cast 2 life siphons over one enemy
vai demine Frost Gate Guardian Servants of Fortuna [SoF] Mo/RJoined Apr 2005Apr 7, 2005 at 7:42 PM • #5 Quote: Originally Posted by static deathbringer i believe they stack as long as you dont cast 2 life siphons over one enemy Correct, you can stack different regen/degen "conditions" up to the maximum. But you cannot stack the same condition twice. Vai
worthless Lion's Arch MerchantJoined Mar 2005Apr 7, 2005 at 7:44 PM • #6and just incase you were wonder, 1 pip of health is 2hp/s and 1 pip of energy is 0.33 energy/s