A newbie's frustration with Vets

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QuixotesGhost
QuixotesGhost
Krytan Explorer
#1
So after a week of playing GW much more than I should, I've gotten past Dragon's Peak and something really worries me. Nobody wants to fight anything anymore! Everybody is just running through zones. Granted, we advance the game when we do so, but I didn't drop 50 bucks on this game so I could just run through zones, missions, quests, whatever.

I really enjoy the combat in this game but once you hit a certain point nobody seems to be willing to actually engage in it. It's all about running behind some lvl 20 Ranger with his UbAr-l33t running build. Did I just hit a bad patch of people or is this actually the norm? And why the hell would people play a game where they just run from monsters for hours on end?

I'm not talking about avoiding, I understand the need to avoid stuff. But ffs, we got guys runing clear across one end of a zone to the other aggroing monsters the whole way and relying on his build to keep him alive. I mean what's even the point in traveling in a party? Hell, whats the point of even having combat skills at all?
L
Lews
Desert Nomad
#2
I'm getting fed up on the earlier missions now with there being a few level 5's, and a lot of level 20's just wanting to do the bonus. Then they quit once they do the bonus and let the level 5's get screwed over.

It wasn't like this in beta, or when the game first came out. *sigh* I feel old.
QuixotesGhost
QuixotesGhost
Krytan Explorer
#3
You run into that with capture sigs, too. People join a mission, cap a skill and log. Hell there was one time when I did a mision I had already done in order to cap a skill. Then 30 seconds into it I realized, like an idiot, I had forgot to equip my capture signet. I didn't want to screw over my team however, so I did the the mission anyways even though I was getting nothing out of it. Becuase goshdamn it, missions are just plain fun anyways.

That's the main thing that's bugging me. GW is so godman fun, but people keep overlooking it, becuase they're like these zombies going "ADVANCE, MUST ADVANCE".
DrSLUGFly
DrSLUGFly
Desert Nomad
#4
whisper me in game, Doctor Slugfly, Euro server and International (let me know you read my open invite here). I won't leave before the mission is done and I will fight what we aggro (but not if we're getting wiped and running is easier and I won't aggro if it's too tough or too easy).

People who join just for a rune/capture/bonus and then quit afterwards suck in a serious way. If I join your party so that I can get the bonus, you're helping me. The least I could do is finish the mission so that I'm also helping you.
T
The Pope
Academy Page
#5
It's happening because those people have already finished guild wars. Often twice. They already know *insert storyline twists here, don't want to spoil it for anyone*, they just need to unlock stuff so that they can play PvP. The people who quit after doing bonuses/elite caps are bad, but I can understand why they do it. The game rewards them for that kind of behaviour.
DarrenJasper
DarrenJasper
Krytan Explorer
#6
Quote:
Originally Posted by The Pope
It's happening because those people have already finished guild wars. Often twice. They already know *insert storyline twists here, don't want to spoil it for anyone*, they just need to unlock stuff so that they can play PvP. The people who quit after doing bonuses/elite caps are bad, but I can understand why they do it. The game rewards them for that kind of behaviour.
Quoted for truth, and as a PvPer I really wish it didn't have to be this way. But I've already made my position on the issue clear. My advice to the OP, group with someone else.
M
MaglorD
Jungle Guide
#7
Moral of the story. Don't invite high levels into your group unless you're sure they will stay, ie guildies or someone trustworthy.

People who just love to run to capture skills etc should do so with henchies.
Immortal Flame
Immortal Flame
Lion's Arch Merchant
#8
Ive had the cap signet thing happen before, but I deal with it since this is a small problem compared to most MMOs. I still support A-net, since there will always be pragmatic people.
QuixotesGhost
QuixotesGhost
Krytan Explorer
#9
Quote:
Moral of the story. Don't invite high levels into your group unless you're sure they will stay, ie guildies or someone trustworthy.
Heh, I'm post Dragon's Peak and already lvl 20 myself, my main issue is people who want "run". To a certain NPC in a mission, a certain zone edge, whatever.
Terminal
Terminal
Academy Page
#10
The problem is one of perspectives, one which is a reflection of real life ones.

Some people want to 'get to' the next town fast. They really don't care if they fight aggros and this is especially true in the desert area. They lose once, twice because half of them are still in lvl 10 armor (in a lvl 18 place) or are just bad at their class and co-ordinated teamwork.

You have SO many people trying over and over on their ascention quests, when all any quest no matter how difficult it is should take one try to asess how things work out and the 2nd one should be the main thrust to finish. If people are failing for 20 times before getting through, one of the following is the problem: 1) Lower level armor than the level for the mission 2) Attribute points not invested according to their role in group 3) Plain ignorence of their class 4) Horrible at teamwork 5) They are in a team in which a member is afflicted with the previous points.

The people who take the involvement needed (however slight it may be) to know what they are supposed to do are the people who will relish a challenge and will enjoy coming out on top against adversaries in that perticular situation.

Others who don't "care" for their class, role or teamwork will "run" to get to the next place they want to get to. Simple as that.

I unfortunately run into too many of the latter myself, but that's MMO gaming or gaming in general for you. Have fun with those who are more like you, ignore who are not.

My $ 0.02.
drowningfish999
drowningfish999
Krytan Explorer
#11
I've gone on quite a couple of missions just to cap skills, and usually I stay with the group the whole time, even if I don't get the skill. For example, in Thunderhead Keep in the part where u need to clear the city, theres a random boss there. I needed Melandru's Arrows, and if it were a ranger boss i would've gotten it . However I still stuck with the group for the rest of the mission, cause I know how cruddy it feels to have to start over if you lose just because some moron leaves.
E
Envy
Ascalonian Squire
#12
Just do what I do. Add people that do this to their ignore list. I have a huge list of bozos which have done this to me. I have 2 characters done with all the missions and 2 that need ring of fire +. I have met a lot of good players and a lot of crap ones. Now, I have huge friends/ignore list and I like to lead groups in not only pvp but pve. Hell sometimes I go back just because missions are fun. I always check my group against my ignore list. If someone is in it I just drop them without a so much as kiss my ass. These are the same people that will later rely on you for a team in pvp. If I find myself in a group with a ignored member, I play a healer alot, I simply tell the leader that XXXX has grouped with me before and stranded us on a mission. 9 times out of 10 they get dropped. Sometimes I even tell them why and who got them dropped thinking it will stop the aholeness in future missions.

So in short, I dont care if your the most uber l33t player this generation has ever seen. You screw me and a group once and it will take a long time to get back on my good side. I hope others take up this same stand point and we get these people to leave the game.

Just food for thought: I also do the same thing with "stupid" players. I am not talking making a mistake in a mission but things such as "NOBODY ACCEPT THE QUEST TILL WE CLEAR THE AREA!" and the person runs right over and does it. Then says "well I didnt understand why". Or the person that joins a group to try and get everyone killed by agroing God and his minions several times while the group is fighting something else offering no reason why.
M
Mystical
Lion's Arch Merchant
#13
Just alittle off-topic story about logging. I've only met one logger for the duration of two characters, one level 20 and on the second last mission the other level 15 at Ventari's Refuge. Since my first character has done most missions with henchmen to see the cutscenes I've desided to do them this time with real people.

So I join a group with my E/Mo15 for Bloodstone Fen that's now full. One party member asks if this is a group to go to another town and the leader politely answers him stating this group is for the mission and bonus. The member doesn't acknowledge the party leader, so she asks if he'll stay or leave. Eventually he says stay. You can probably see where this is going and you're right. We get into the mission and not 5 seconds later, he's gone.

What a tool.

Now back on-topic. The only place that I've ever ran is Infuse runs. Although now that's changed for the better since all pieces of armor are not infused at once. So none of that anymore.

Other than that, all groups I've been with have fought their way through the missions.
hydrak
hydrak
Krytan Explorer
#14
Quote:
Originally Posted by QuixotesGhost
So after a week of playing GW much more than I should, I've gotten past Dragon's Peak and something really worries me. Nobody wants to fight anything anymore! Everybody is just running through zones. Granted, we advance the game when we do so, but I didn't drop 50 bucks on this game so I could just run through zones, missions, quests, whatever.

I really enjoy the combat in this game but once you hit a certain point nobody seems to be willing to actually engage in it. It's all about running behind some lvl 20 Ranger with his UbAr-l33t running build. Did I just hit a bad patch of people or is this actually the norm? And why the hell would people play a game where they just run from monsters for hours on end?

I'm not talking about avoiding, I understand the need to avoid stuff. But ffs, we got guys runing clear across one end of a zone to the other aggroing monsters the whole way and relying on his build to keep him alive. I mean what's even the point in traveling in a party? Hell, whats the point of even having combat skills at all?
There are quite a few gw players like that. They just run and run through zones, quests and missions as quickly as they can. Look at what happened to them in the thread "Nerf to item drops".
M
MaglorD
Jungle Guide
#15
Quote:
Originally Posted by QuixotesGhost
Heh, I'm post Dragon's Peak and already lvl 20 myself, my main issue is people who want "run". To a certain NPC in a mission, a certain zone edge, whatever.
I sometimes don't pay attention to names of places but where exactly is Dragon's Peak? Are you referring to Dragon's Lair?
D
Devino
Ascalonian Squire
#16
Ok everyone look up the word 'Cooperative' in the wedsters dictionary. Or if you trust me I'll tell you that it means. "Marked by the willingness and ablility to work with others". A coopetative mission does not mean you need to capture a skill then your going to map out. I have seen people try this and have seen some treads of players that are mad cuz they can't get a group to let them do just that, cap & drop. I have no good feelings for these types. If you don't want to coop a mission then get a group of henchies, if henchies can't get the skill for you then work with a team. If there is still a problem and your still mad as hell then maybe you need to add/remove GW.

I am not saying any of you posting here are like that but I have seen some that are and there are some that think its just fine. I, for one, like this game and have done most of the missions many times, and don't mind working alittle extra for one in the group for a drop or skill or just to explore. I usualy follow the group but there are times when the group wants to run though to the end and skip the cinema even though its their first time through. That I do not understand. Enjoy the prosses and not then end.
Mimi Miyagi
Mimi Miyagi
Wilds Pathfinder
#17
There is only four places I specifically run on - the first is the infuse runs simply because with 3 characters (before the patch) as well as guild mates, I've probably had to do that mission about 40-50 times. I HAVE gone back and done the bonuses on my own for that mission.

The second is to get to the Temple of Ages. There is no "quest" for it, it's just getting from one town to the next.

The third is to get to Fisherman's Haven, and the fouth to Bettledun. For the same reasons as number 2.

Everything else, with every character, with every guild mate, I've played the mission. Oh sure, sometimes, when things are desparate, you run like hell to the next zone to save everyone. that's how the game is set up.
ratatass
ratatass
Lion's Arch Merchant
#18
Quote:
Originally Posted by MaglorD
Moral of the story. Don't invite high levels into your group unless you're sure they will stay, ie guildies or someone trustworthy.

People who just love to run to capture skills etc should do so with henchies.
Hear Hear!

Always group with ppls your level

1. More fun!
2. No Shaft!

Ratatass
L
Lord Malikai
Frost Gate Guardian
#19
What's funny is people are still yelling for infuse runs. Um... why. You can fight your way to get infused (all your pieces), then go out the back of the cave and kill Markis.
Old Dood
Old Dood
Middle-Age-Man
#20
What I like to do when I am bored or waiting until friends come on-line is go back to early missions/quests and let some low level person invite me in a group. I get no XPs out of it. Once in a while I actually finish a quest I might have forgot and get some XPs out of that. The reason I go back and do this is to teach people some game mechanics. I try to show them how the system works. What is the role of a Tank/Caster/etc. How to upgrade. Basically teach them that not all people in this game are jerks. They ask why I helped them and I tell them to help others down the road when they get better and more powerful. Doing this one or two people at a time might not seem like much, however, if they do it too later on it can spread.

It is my firm belief that what you want out of something you have to give back into it. I have only left a few groups over the course of this game. Mainly when there are rude jerks with me or others with in the group. I have stayed in more groups then I have wanted too only because there are a couple of deserving folks with in that "bad" group that need all the help they can get. Later after we finish they thank me for hanging in and add me to their lists. The groups I have dropped out of I have whispered to the deserving folks to drop and meet me back at the city and we will try again.