Quote:
Originally Posted by idontgetit
N-eed
A-nother
S-even
A-ttributes
=]P
hmm.. i kinda want to keep my deathmagic at 15 (minions last alot longer) any suggestions on how i should rearrange my attributes? i like life transfer and life siphon as a mix combo for health.. but i dont know where to take the points from...............
Well, as I said earlier, the necro I partied with last night was 12 +4 death, 12+1 Soul Reaping. I ran my necro as death/blood/soulreaping breifly, but didn't really have enough points to go around. Why do you want the blood?
You should be able to depend on your team for some healing, youu can heal your minions using death magic, so you don't even need your 6 in healing, there are spells to suck life from a corpse or from your undead (Soul Fest, Taste of Death); why do you need any other attribute? Blood of the Master should heal all the minions nearby 116 or so, right? Suck life from one of them if you need it, as a plus, you can pretty much guarantee it'll set off its Death Nova. You could even take a small investment in blood if you wanted to use Dark Bond to cut down the damage you take; a 12/10/8 distribution could allow a 16/11/9 quite easily, still giving you a nice long Dark Bond or a decent Well of Blood, but I think that it might be best to focus on death if you are using minions.
And no quoting Tom Stoppard at me, that's my blood necro's line
