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My guild Red Letter and I have a suggestion for a new job class. We think an assassin,ninja, thief type build would totally rock on here. A job with dual weild. Dual weild could be an attribute of the job, for example with 0 poinyts into that attribute the job would only do 70% dmg of its potential capabilites by the time theyd have all 12 points into it 100% could be reached. Hopefully that makes any sense. basically until it has 12 points into it they only do a certain percentage of their damage. reason being they are required to weild two weapons, and cannot use shields or accessories. For armor of this class armor similar to the rangers would prolly be the way to go. Light armor, mysterious and stealthy looking. A mask covering the nose down and wrapped around the face would prolly look cool. Or a full facial tattoo scar pattern. For weapons either knives, daggers, claws, or a bladed night stick type weapon wear its held and the blade curves along the arm from the knuckles to elbow. Skill wise we think this class would be best at the crippling, bleeding, deep wound, exhaustion, poison type skills. Maybe even a chamaleon type skill where they change color to blend into their surrounding for a set period of time. A class like this would really open the game up competitively speaking. Dual weilding characters have always been the most fun to play, in my opinion. From the guild Red Letter this is our suggestion, please comment or add to our idea. We'd really like to see this happen.


?preperation) for x seconds when ever you hit target and anyone thats the same as them, eg (you target char, you then know there weak points for ALL char) you deal + x damage