Ok, if your going to slam me, don't think I'm going down without a fight. If you're so concerned that spammers are adding an exclamation mark to the end of their sentence to spam, then would you NOT get the idea that if you see LETTER FOR LETTER EVERY SINGLE LINE that its going to be the same thing, over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and again???????
It makes sense to me, that if you had a brain the size of a peanut, you would be able to decipher the fact that the same thing is being fed to you, hardly changed, just by GLANCING at it. If your mind is unable to filter trash, and a person is really annoying you...put them on your ignore list, and go to a different district, and QUIT complaining.
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#1 henches getting stuck under/behind/between textures = not a lag issue i am on a fast corporate network connection so that rules it out, i have had only once lag.
#2 henches getting stuck in monster waypoints, tell me WHAT!! can be wrong with my comp. if henches litelarry start following monster waypoints ROFL. Please Mr. Sherlock tell me and i fix it.
But i have to admit i might need to slow down, but why are the henches slow in the first place? and maybe you have never heard of GWs term " RUN " means you dont stay and fight when you can run to the place you want to reach in a fraction of the time ( usually done with other people but have to resort to henches when no other people around)
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You know what, you didn't have to be an annoying snot about it, it was just a suggestion. Pull the stick out of your rear and quit thinking everyones against you. If your computer DOESN'T lag, then you should QUICKLY be able to tell if a henchmen is stuck, instead of waiting 5 minutes late when you're dead and you go..."Oh no...he's stuck on the teleporter switch now I have half an hour of work ruined...poo monkeys."
If your henchmen are getting stuck in monster waypoints(won't happen now, it's fixed supposedly, and I'm sure you got that term from the updates page, since you lack the knowledge to think up something like that yourself), then you better run as fast as you can to get to them, or they'll die. I've done so on many ocassion, and it's not that difficult even if they run through textures. You can usually get near enough to the monster waypoint to have them start running back to you before they die, and if they do, too bad.
About the slowness of Henchmen. Did you ever think that maybe it doesn't matter how slow they are? This online game is free to you, after you initially buy the game. If they're slow, big deal. Take 5 more seconds out of your life to make sure your henchmen are safe instead of complaining you wasted 2 hours of your life when you henchmen died from being slow.
You're "running." Wow..you know some big fancy words thar...you must be a cities folks with high tech equipment and perfume for yer armpits! Seriously, if this game was meant for you to run past hordes of monsters with henchmen, doing nothing skill related, then the dev team wouldn't have...what're they called again...MONSTERS in the game. Don't come to the boards, and say you're too stupid to think GW is worse because henchies don't stand and fight when you're trying to run the next cutscene because you're such a horrible gamer, you couldn't kill the monsters built into the game...made to be killed...killed by everyone...every day...all the time...get over it, really.
You say I have a low IQ, but you can't:
1. Make sure your teammates are near you, even though there's a reason parties get up to the size of 8.
2. Filter trading chat with your own mind. You come to the boards to complain for hours on end that for a few seconds you were angry at a person putting words on your screen that you can filter out.
3. Think for yourself, so you copy what other people tell you is right.
4. Use your perfect computer's internet speed to find out henchmen are stuck on textures.
5. Figure out that if henchmen are stuck at point A, you don't run to Point B.
6. Take the time to do things right, instead of doing them quick.
7. Figure out why the heck you would want to fight a monsters while playing the role of your character on a monster fighting role playing game.
NOW THE NEW STUFF!!!!
This means, your more recent post about what you think needs being updated(just trying to help you keep up the pace here with your tiny brain and fast internet speed).
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Time for...
*Improvements Part 1 of 2
-New Type of a NPC Armor/weapon upgrader
Simply put, this NPC allows you to customize your looks even further add some decals from other armors to another, paint your armor even further ( even the small areas of armor u couldnt paint, or the big ones that didnt get painted), as for the weapons. One could combine different weapon textures together, lets say the dragon swords blade texture combined with a bone staffs handle/staff piece/ grip texture makes it look like a Zanbatto "Glaive" Ofcourse it would be wielded with two hands and it would have a 2 handed extra damage ( 15-21---> 17-28 would be a good one??) but speed 33% slower
-A way to make exploring the map more fun
you all know too well how game nerfs the good hunting spot once you find one forcing you to do a couple of missions ( or more ) before trying to hunt there again, but how about adding an option to endless amount of re entering missions and running thru them? well here is a one. lets explore the map... but wait we done exploring its boring also . well... we need to spice it up lets add a few special monster to each area that appear in random locations they have also unique names and name is either colored purple or golden ( atleast one of each type in one area ) BUT they are harder to find since random placement theyr monster type would also change , and they would have higher chance to drop items according to theyr color purple or golden, but we dont want to make insta-god character out of the noobs do we? so lets add a certain mile stone you need to reach, maybe lions arch would be good after lions arch in each area would have these monsters. i mean hunting for the special monsters would be more fun to do some mission the 120th time over again.
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With your first suggestion, I would have to agree. Having an NPC that takes in gold so you can go over your character again, hairstyles and colors, would be awesome. I'm no so sure about the raising damage part, but it might work.
With your suggestion on Purple/Gold monsters, I would have to disagree, because it would give the PvPers another reason to complain about having to Grind 24/7 to find the Purple/Gold monsters to get the items they NEED for PvP O_o
And this piece of work, I saved for last:
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-Sound Control improvements
any of you know how it sucks when you cant change the music in this game or you want to listen to your own music but the game is still running the music files even though you have sound minimum for music ( WE NEED A OFF BUTTON ASAP!!! ) and makes your players even slower than using it in other games where you can simply turn of the music, If AN is lacking so much creativity to forget to add a OFF button for musics could they atleast give us the oppurtunity we need, update GWs that we can replace the music files with one of our own using standard music encoding extensions like MP3, WMA, OGG, etc. etc. i allready have made a folder where i collected music for this purpose if we ever have this possibility
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This has easily become the most disrespectful post I have ever seen. If you want to away the ambient sounds of Guild Wars, click on Menu --> Options.
This will bring up a window, and lo and behold...sound controlling devices. It's called a slider, the left side means OFF and the left side means OFF. If you want the sound OFF you pull the little ball to the left side. That will turn the sound OFF for whichever category you picked. The three to choose from are Music(Background Music, which is the one you want) Background Audio Volume(this is the sounds like Birds chirping, rustling leaves, etc.) and finally, the last one is Effects Volume( which is what you would reduce if you didn't want to hear the clanging of swords and such).
Don't come to the boards, harass ANet, and expect them to give two cents to what you think. And definately don't come, harassing other people who don't agree with all your horrible biased opinions, and then pass it off like you're the queen of England, and you're opinion and thoughts are always 100% right. Also, don't assume that because you don't understand all of the words in my post that I "misread" your post. I never misread your post, and I stand firmly behind everything I have said so far.