I really don't see what's wrong with the pricing. Sure, black dye gets up there but that's because there's so little of it in the game. And there's so little of it in the game because people find it, and use it on their own armor because black makes everything look wicked awesome.
Also, if you know how the colors will not mix(for example, you think they should mix like paint) then you should be able to predict what kind of system they are using so you can predict which colors will be the output of what you put in. For example, their system of mixing is so arbitrary that if you mix red and blue you get yellow. It's fairly easy to predict what comes out, and silver acts as a white when mixing with other colors, which is how you get lighter tints.
I think you should only get 1 bottle. Because when mixing two colors together(with liquids) often times it's not a 50/50 mix(or your preferred 100/100 mix) of what you start out with, and sometimes it ends up being something like 33/55. Plus, to get better colors like pink(Red/Silver) you have to sacrifice some of your gold. I think one of the reasons dye is so expensive, is because the designers planned on people who have more gold, have better looking armor. Sure, you can dye it regular blue, but people will stand in awe if they know you mixed your dyes for each piece of your armor, because it costs more. Kind of like getting the 15k sets instead of 1.5k sets.
The stupidity of dyes and dye mixing
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Yeah, we need better dye thingies. To be able to see how they'd turn out would be great, better mixing systems would be great.
Why?
Because dyes are about the only way someone can add something...unique to his or her character, and even that isn't unique really.
Why the HELL should it be a privelage to have BLUE armor instead of YELLOW armor? Screw that, give me blue armor instead of yellow armor so I can look different than the group of 5 over by the henchmen.
Why?
Because dyes are about the only way someone can add something...unique to his or her character, and even that isn't unique really.
Why the HELL should it be a privelage to have BLUE armor instead of YELLOW armor? Screw that, give me blue armor instead of yellow armor so I can look different than the group of 5 over by the henchmen.
Rhunex. My warrior has been sporting pink armor for a long time. there is a better pink then red silver anyway. Try mixing Purple and yellow. Opposite colors give you some really nice shades in this game. Green/red a putrid green, Yellow/Purple a nice pink and orange and blue is a shade i can't remember atm too tired but it was closer to orange. think it was sorta copperish golden sorta color
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Anyone ever thought that it could actually be there monitors that are causing certain colours they want to look like something different.
Changing the colour ranges on monitors can have an impact on what you see on screen and not all monitors show the colours in the same way.
I have an LCD and CRT and both of high quality, however, the LCD shows me a sharper clearer picture than my CRT and needs less adjustment with the colours shown and I can rarely get both screen colours to look exactly the same. The reason i say this, I have a duel screen setup and I try my best to get as close as possible so it doesn't look too odd.
With regards to only getting one dye when using two, why not have it that you get 1 dye that can be used twice. The reason being, you are pouring one dye into another bottle. In reality, would give you twice the liquid.
And my opinion on the luxury aspect. Cobblers. It's a customisation feature and I'm all for people being able to customise there armor a lot easier than they do now, and it has no impact on overall performance. The only thing i can see it doing, is making armor harder to determine what sort of Defences they have. In the case of Ele armor, they have fire, air etc defense and the armors look different.
If the colours were similar but you had several pieces of different armor, it would be hard to see what type of defenses you had.
Changing the colour ranges on monitors can have an impact on what you see on screen and not all monitors show the colours in the same way.
I have an LCD and CRT and both of high quality, however, the LCD shows me a sharper clearer picture than my CRT and needs less adjustment with the colours shown and I can rarely get both screen colours to look exactly the same. The reason i say this, I have a duel screen setup and I try my best to get as close as possible so it doesn't look too odd.
With regards to only getting one dye when using two, why not have it that you get 1 dye that can be used twice. The reason being, you are pouring one dye into another bottle. In reality, would give you twice the liquid.
And my opinion on the luxury aspect. Cobblers. It's a customisation feature and I'm all for people being able to customise there armor a lot easier than they do now, and it has no impact on overall performance. The only thing i can see it doing, is making armor harder to determine what sort of Defences they have. In the case of Ele armor, they have fire, air etc defense and the armors look different.
If the colours were similar but you had several pieces of different armor, it would be hard to see what type of defenses you had.

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Originally Posted by Cymmina
Yes, but your monitor is based off of blending light, not pigment. It would be far easier to use an existing light blending algorithm than try and develop a pigment one for the sake of dyes (which could end up being exceptionally complex once you get past tier 2 dyes). I'm not saying I agree with Anet's choice, I'm just explaining the most likely reason they did it that way.
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I'm no programmer but there is NO way they made the dye mixing the way they did because of how the monitor works. There are lots of programs where colors mix like paint, not light, and I don't think they had to hire a genius or spend millions to make those programs work. No way was this a choice based on some hardware/software limitation.
Admit it A-net: Some game design guy thought he was being clever or cute in making the dyes hard to mix. The VP of dye mixing at A-net had WAAAY too much Mountain Dew from the 7-11 across the street and came up with a brilliant idea: make dye and dying things really counter-intuitive and frustrating!
As they say in the Guinness commercials: BRILLIANT!!
If only he'd had a girlfriend who could have taken away his 180 ounce neon yellow soft drink and explained to him that many people like their characters to be unique looking and have neat-o armor and clothing. And they don't WANT to sit and play with dyes and armor and waste time and effort to find out that after much careful dye hoarding and mixing, their armor barely takes dye anyhow, and the part that DOES change color changes into an UGLY color. Ugh-ly.
But he had no girlfriend. Just his action figures super-glued to his monitor. So now we are stuck with silly, physics-defying dye. :-(
--Nokomis
I'd like to see a preveiw as well. I had some silver and yellow sitting in my vault so I mixed it trying to get a goldish color and put it on my ascalon helm. I think only a little bit of the helm changed color. As an experiment I put orange on my chest peice and only the spiked should pad showed a slight change. I wanted to dye my elementalists armor blue and the only thing that changed was the trim. Frankly, I'm quite dissapointed with how little some armors will be dyed compaired so others (ranger armor, heubruk, etc). If armor has two color parts, I say let us dye both.
1. Yeah, I'd like to be able to preview dyes. I used a chart from these forums to create "pink" and it turned out much darker than I wanted. I tried adding silver, and it turned out.. exactly the same.
The Dye Trader should offer some sort of preview option.. similar to the designing of the guild capes, in that you can see it modeled on your character without having to purchase it.
Or, for a small fee, you can purchase from the dye trader a "Sampler Dye". This dye would "expire" in the bottle (so that people wouldn't buy a black sampler dye for 50 gold and sell it as black dye for 3000 gold) as well as expire on the armor (after a time limit of maybe 20 minutes, the color would disappear).
2. Yeah, that doesn't make sense lol -- why do 2, 3, or 4 dyes always equal one?
3. I agree, I don't like that the color in my bottle is never what shows up on my armor.
May I add a new suggestion to this thread: the color white? I have tried mixing colors many times to create a lighter shade of pink for my character. Silver has not decreased the shade at all, or made my armor any shinier. :\
The Dye Trader should offer some sort of preview option.. similar to the designing of the guild capes, in that you can see it modeled on your character without having to purchase it.
Or, for a small fee, you can purchase from the dye trader a "Sampler Dye". This dye would "expire" in the bottle (so that people wouldn't buy a black sampler dye for 50 gold and sell it as black dye for 3000 gold) as well as expire on the armor (after a time limit of maybe 20 minutes, the color would disappear).
2. Yeah, that doesn't make sense lol -- why do 2, 3, or 4 dyes always equal one?
3. I agree, I don't like that the color in my bottle is never what shows up on my armor.
May I add a new suggestion to this thread: the color white? I have tried mixing colors many times to create a lighter shade of pink for my character. Silver has not decreased the shade at all, or made my armor any shinier. :\
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Originally Posted by Galatea
May I add a new suggestion to this thread: the color white? I have tried mixing colors many times to create a lighter shade of pink for my character. Silver has not decreased the shade at all, or made my armor any shinier. :\
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Here's another idea - a dye mixer NPC. He's sort of like an advanced dye trader but instead of buying one dye at a time and then mixing them, you give him the color and he'll mix them for you and charge you depending on how many you want and the types of dyes used to make the mix.
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The simplist solution to this is just for Arena.net to create a chart in the on-line manual listing the complete mix results - red + blue = purple; red + silver = pink; all colors except silver mixed = black, etc. That way, we all would know exactly what colors are available and how to get them. It would also be nice to be able to sell mixed colors to the trader which would then be added to her inventory.
One of the biggest gripes I have come across, though, is the fact that a lot of armor and weapons don't really show any significant change when dyed. Just going through a PvP only character shows that some pieces only have a small highlight of the color you may want. A major change needs to be done here so that not only will more of the colors show up on the armor, but an option to dye the various parts of the armor different colors be available as well.
Using the Warrior Ringmail Leggings from Pre-Sear as an example, it would be great to be able to dye the entire leather part one color, then dye the chainmail part another color - this would allow for some really wacky Colin Baker Doctor Who type of outfits!!
Hanok Odbrook
Real Millennium Group Guild
http://www.realmillenniumgroup.com/guild.html
Truth * Knowledge * Peace
One of the biggest gripes I have come across, though, is the fact that a lot of armor and weapons don't really show any significant change when dyed. Just going through a PvP only character shows that some pieces only have a small highlight of the color you may want. A major change needs to be done here so that not only will more of the colors show up on the armor, but an option to dye the various parts of the armor different colors be available as well.
Using the Warrior Ringmail Leggings from Pre-Sear as an example, it would be great to be able to dye the entire leather part one color, then dye the chainmail part another color - this would allow for some really wacky Colin Baker Doctor Who type of outfits!!
Hanok Odbrook
Real Millennium Group Guild
http://www.realmillenniumgroup.com/guild.html
Truth * Knowledge * Peace
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Originally Posted by eA-Zaku
I disagree. Dying should be a LUXURY, or perhaps something to do in your spare time. Players should NOT be able to afford to experiment and throw away dyes on a whim, UNTIL they can afford it, and UNTIL they have finished the important things (like Ascension)
By the time you truly "deserve" to dye, or lose/waste dye, then it should not be a problem financially. Dye does not even help you statistically so I don't see the problem. This is IMO, and I agree that the Dye Trader is pretty useless, as well as dyes being expensive (especially when mixing) But I keep in mind that dying is useless as well as a luxury. |
FYI, i had over 21 plat before i bought the armor, and max damage weapon of choice. just over 1 plat after i bought both.
I, along with many other people have fallen victim to the nerfing of the game. i bought the game jut under a month ago... so by the time i had a character who could start to make money easily enough, everything had been farmed/nerfed so much, i havent even unlocked a single superior rune, let alone all of the minors or majors yet.
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Originally Posted by Swarnt Brightstar
I was always curious about that... You can dye weapons and shields, but it does, guesss what, nothing... I dyed a bow I had silver (keep in mind I'm trying to get a guild hall) and It didnt do squatdidleydoo!
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That's not exactly true... I died a hammer of mine and not only did the Ram portion "tint" purple, but the grip turned purple as well... I was so enthused that I dyed a sheild green only to find that it didn't do anything.


