Here are my three gripes about dyes and suggestion to fix them
1. Since they are so expensive one should get to preview how dye will affect armor before using it. Heck, have an NPC who will, for a price, SHOW characters how a dye will affect their armor. Double heck, maybe the dye trader could be more useful than just being a price gouging wench.
2. If dye color A plus dye color B create dye color C, and I mix a bottle of dye A and a bottle of dye B, would I not get TWO bottles of dye C? Why do two, three, or four bottles of dye shrink into ONE? It is a major rip off.
3. Why make the color mixing complicated? Is the run-of-the-mill paint color mixing chart most people know about so bad? Dye is more like paint than light! Why do we need user-made programs to predict how dyes will mix! Also, I had a vial of what looked like dark blue dye (it was a mix) and it titnted my ranger's britches very pale blue. Pretty, but STILL. I am at a loss as to why this was made so complicated.
--Nokomis
The stupidity of dyes and dye mixing
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1. I totally agree, though dyes are not very expensive. I just wasted a black dye on my pyromancer chest armor. It turned out purple and that was really a large dissapointment.
2. Agree
3. I think mixing should be hard to predict. However I agree that the color on the bottle should be the color it actually shows up as.
2. Agree
3. I think mixing should be hard to predict. However I agree that the color on the bottle should be the color it actually shows up as.
I disagree. Dying should be a LUXURY, or perhaps something to do in your spare time. Players should NOT be able to afford to experiment and throw away dyes on a whim, UNTIL they can afford it, and UNTIL they have finished the important things (like Ascension)
By the time you truly "deserve" to dye, or lose/waste dye, then it should not be a problem financially. Dye does not even help you statistically so I don't see the problem. This is IMO, and I agree that the Dye Trader is pretty useless, as well as dyes being expensive (especially when mixing) But I keep in mind that dying is useless as well as a luxury.
By the time you truly "deserve" to dye, or lose/waste dye, then it should not be a problem financially. Dye does not even help you statistically so I don't see the problem. This is IMO, and I agree that the Dye Trader is pretty useless, as well as dyes being expensive (especially when mixing) But I keep in mind that dying is useless as well as a luxury.
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Originally Posted by Nokomis
Here are my three gripes about dyes and suggestion to fix them
1. Since they are so expensive one should get to preview how dye will affect armor before using it. Heck, have an NPC who will, for a price, SHOW characters how a dye will affect their armor. Double heck, maybe the dye trader could be more useful than just being a price gouging wench. 2. If dye color A plus dye color B create dye color C, and I mix a bottle of dye A and a bottle of dye B, would I not get TWO bottles of dye C? Why do two, three, or four bottles of dye shrink into ONE? It is a major rip off. 3. Why make the color mixing complicated? Is the run-of-the-mill paint color mixing chart most people know about so bad? Dye is more like paint than light! Why do we need user-made programs to predict how dyes will mix! Also, I had a vial of what looked like dark blue dye (it was a mix) and it titnted my ranger's britches very pale blue. Pretty, but STILL. I am at a loss as to why this was made so complicated. --Nokomis |
However, the answer to the third question is rather simple - mixing colors in Guild Wars is done by mixing light, not pigment. It seems like you already knew this, so ponder it further by realizing that lightning plays a much more important role in current games than it did in the past.
I don't know how far in the game you are, but money really isn't an issue later on. Popping a couple hundred for a vial of dye becomes something so trivial you end up just buying it at the trader.
M
A
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Originally Posted by eA-Zaku
I disagree. Dying should be a LUXURY, or perhaps something to do in your spare time. Players should NOT be able to afford to experiment and throw away dyes on a whim, UNTIL they can afford it, and UNTIL they have finished the important things (like Ascension)
By the time you truly "deserve" to dye, or lose/waste dye, then it should not be a problem financially. Dye does not even help you statistically so I don't see the problem. This is IMO, and I agree that the Dye Trader is pretty useless, as well as dyes being expensive (especially when mixing) But I keep in mind that dying is useless as well as a luxury. |
A
I love mixing dyes and change my armor color at whim at times. and i'm not talking just like red or blue. I'm talking the putrid green you get from green and red mixed. or the pinkish purple from yellow and purple. Or the golden color of orange and yellow. oh or the crisp color of purple and red on a necro armor. now thats striking armor.
a lot of the mixes i have seen are usually bolder and more noticable then the run of the mil colors. then again i like teh characters that mix and match armor pieces to make a suit instead of just playing with all one style.
a lot of the mixes i have seen are usually bolder and more noticable then the run of the mil colors. then again i like teh characters that mix and match armor pieces to make a suit instead of just playing with all one style.
i tried to dye my magmas shield silver to go with the rest of my silver dyed gear. hoping that the orange mouth would chnage to silver. well guess what. i was glad to see the icon for it in my inventory did what i hoped but to find that it didnt dye the actual thing :S Same happened when i spend 3500 on black dye to turn my eternal shield black but its didnt do squat.
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Originally Posted by Nokomis
Is the run-of-the-mill paint color mixing chart most people know about so bad? Dye is more like paint than light!
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I do wish there was a way to preview armors with dyes. I've tried mixing colors, but every single dye I try to apply to my 15k rogue's armor looks like absolute crap. Come on Anet, how about making a stand alone app that can use GWs art files and dye algorithm so we can see the results?
A
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Originally Posted by Cymmina
Yes, but your monitor is based off of blending light, not pigment. It would be far easier to use an existing light blending algorithm than try and develop a pigment one for the sake of dyes (which could end up being exceptionally complex once you get past tier 2 dyes). I'm not saying I agree with Anet's choice, I'm just explaining the most likely reason they did it that way.
I do wish there was a way to preview armors with dyes. I've tried mixing colors, but every single dye I try to apply to my 15k rogue's armor looks like absolute crap. Come on Anet, how about making a stand alone app that can use GWs art files and dye algorithm so we can see the results? |
So really Arenanet did color mixing the way they did, because they WANTED to.
M
I really have divided thoughts on this one. On one hand, it would be great if you could preview your dyes (especially since the colors are different for different armors and professions), but I also agree with eA-Zaku that dye-ing should be a luxury, although I'm leaning more towards having some way of being able to preview appearances.
I think this should apply with the 15K ascension armor too. Before I realized that they were going to be changed, I spent 15 platinum on the ascension aeromancer robes only to see that it looked exactly the same as the normal aeromancer robes (this was before I knew that the graphics were being worked on) I had to sell it and waste 15K (along with the extra money put into the materials) and get a different armor. But even with this situation aside, it would be nice to be able to preview the ascension armor, so that we know what we're getting for our money.
I think this should apply with the 15K ascension armor too. Before I realized that they were going to be changed, I spent 15 platinum on the ascension aeromancer robes only to see that it looked exactly the same as the normal aeromancer robes (this was before I knew that the graphics were being worked on) I had to sell it and waste 15K (along with the extra money put into the materials) and get a different armor. But even with this situation aside, it would be nice to be able to preview the ascension armor, so that we know what we're getting for our money.
A
I've seen this often, why do you people always think customization should be a luxury? I really don't get it, I'm all for symbols of accomplishment and prestige. But in the form of really good armor (ascension armor for example, after the new art) or a really rare unique weapon. Simple customization like color should be easily attainable by all. I'd rather see fifty people dyed funky colors then see fifty people who look nigh identical. Even though dyes are a luxury now, I still dont see a guy dyed black and think "he must be good" I see "oh cool he's all black". Just like I don't assume someone sees my character dyed all silver and thinks "she must be good" I assume they see me and think "ooh shiny!".
I agree, dyes were just to common in pre-searing to be thought of as anything but a simple means to further customize your character. Perhaps the developers thought..oh..post searing.. everything should be more scarce, but its not. Just the dyes.
It is ludicrous to have dyes running as high as 300 gold or more.. (not even going to get started about black.) I also agree, two dyes mixed together should give you two vials of that mixed color. Preferably with some unique graphic to indicate they are mixed.
We are very limited in customization. Heavens I landed in a spot right next to a ranger that was my exact same height, armor, face and hair style. Too boot her guild cape was nearly identical to mine. I had a hard time seeing who was me and who was this other ranger. LOL
My request to Arena.net.. stop being selfish with the dye and let us play with it. If armor is going to be 15K a piece at the end of this game, I want time to mix and practice colors earlier on lower level pieces before trying to apply it to my final armor. Its like a break in the constant kill and be killed environment. A chance to role play a bit. I also would not like to wait until I'm 80% complete with the game to have enough gold to buy my armor and the dye I need because for some silly reason the game knows I want blue, so all the drops I get are green.
It is ludicrous to have dyes running as high as 300 gold or more.. (not even going to get started about black.) I also agree, two dyes mixed together should give you two vials of that mixed color. Preferably with some unique graphic to indicate they are mixed.
We are very limited in customization. Heavens I landed in a spot right next to a ranger that was my exact same height, armor, face and hair style. Too boot her guild cape was nearly identical to mine. I had a hard time seeing who was me and who was this other ranger. LOL
My request to Arena.net.. stop being selfish with the dye and let us play with it. If armor is going to be 15K a piece at the end of this game, I want time to mix and practice colors earlier on lower level pieces before trying to apply it to my final armor. Its like a break in the constant kill and be killed environment. A chance to role play a bit. I also would not like to wait until I'm 80% complete with the game to have enough gold to buy my armor and the dye I need because for some silly reason the game knows I want blue, so all the drops I get are green.


