Gates of Kryta was Hard

2 pages • Page 1
Cell_v14
Cell_v14
Ascalonian Squire
• #1
Hello, i must say that gates of kryta was hard, many players didn't get through that mission and many just explored too Lions Arch. And there were even highlevel players requesting Gold to help them with the mission...that madness. I hope there will be a change on that mission for the April BWE.
Our group mett a level 20, he was our hero...and the name of this great warrior was Lord Cyber...we are ever greatfull for what he did.

So how did you get through that mission?
Bgnome
Bgnome
Elite Guru
• #2
i was the only monk. i was in the low teens at the time, i believe. i recall my team getting slaughtered at the final fight due to everyone frolicking in the swamp and the warrior streamlining for the boss and his mob. once i figured that we could not win this fight, i high-tailed it for high ground.
i was the only one left alive at that point. by some quirk, the ghoul boss ran out into the swamp, perhaps to survey his handiwork. with my trusty wand, i managed to grab his attention and made like the dickens towards Justicar Habilon. Him and his ranger buddy, with a little healing from me, beat that mission for us.
Cell_v14
Cell_v14
Ascalonian Squire
• #3
Good work man
William of Orange
William of Orange
Krytan Explorer
• #4
The only reason Gates of Kryta is hard is because you either:

1) have no dedicated Monk primary
2) have a Monk primary, but they decide to try and actually fight rather than just heal, or
3) have party mates who don't listen to reason, and decide, as in Bgnome's case, to make a b-line straight for the main throng and go down in a blaze.

I think it only took me two times to beat that mission, and then the only other time I ran into problems was that D'Alessio Seaboard and The Wilds, for the same reason as listed above. It's nothing people can't handle though, just takes some planning ahead of time.
Mumblyfish
Mumblyfish
Lion's Arch Merchant
• #5
Ha, my team trounced the Gates. I'm not saying this to show off, but rather to show that it's certainly doable if you pay enough attention. lv12 Ranger/Mesmer, lv13 Mesmer/Ranger, and lv14 Necromancer. We tagged three henchmen (Ranger, Elementalist, Monk), and I believe they were all lv10. I take it that's horribly underlevelled for the par, but it was no problem once we picked a target caller and had target priorities. The Necromancer-types go down as first, and asfast as possible. Leave the Rangers to last, all they have is dinky little bows and poison, which is easily negated by the Monk henchman and your own healing. Leave the NPCs to do all the fights, never engage if there are any Bone Minions in play, and watch patrol routes so you only fight groups of 4-6 at a time.

Also, Justiciar Hablion is a damned beefcake. Abuse him.
worthless
worthless
Lion's Arch Merchant
• #6
me my brother, his friend, and some random people all lvl10 or under just did the mission, took like 2 tries
William of Orange
William of Orange
Krytan Explorer
• #7
Using any of the Henchman for this mission actually isn't bad at all. At the very end of the event, William the Silent, another friend of mine, and myself all went drake hunting and took along a Warrior, Ranger, and Monk henchman. With the exception of my team which beat the mission, that was the fastest which we had gone through that mission, and it was a relative breeze, if you count out the time when I had to rez my entire party after our Monk hench(wo)man went a little crazy and decided to join the fray. People went down in a hurry after that, but thanks to my T.Ung and a nice bow, I took down the last few monsters and saved the mission. Hurrah for me
F
FireMarshal
Frost Gate Guardian
• #8
I havent done any missions since the WPE, save the first couple Ascalon missions, and Pre-Searing in Eden . Ive done 1/2 exploring and 1/2 PvP in all the BWE. Im saving all the missions fun for release. Looking forward to challenges in Gates of Kryta and The Wilds, the 2 missions that people find the hardest, but only because of lack of teamwork from what I hear.
William of Orange
William of Orange
Krytan Explorer
• #9
Quote:
Originally Posted by FireMarshal
Im saving all the missions fun for release. Looking forward to challenges in Gates of Kryta and The Wilds, the 2 missions that people find the hardest, but only because of lack of teamwork from what I hear.
That, and massive hoardes of Maguuma setting Fire Traps and just engulfing your party.

But that's actually a good idea to hold off on the missions until release, the thought had crossed my mind during the last event. But then I realized that I wouldn't be able to hold off for another month and a half, and I had to keep playing
n
necroth
Academy Page
• #10
Quote:
Originally Posted by William of Orange
The only reason Gates of Kryta is hard is because you either:

1) have no dedicated Monk primary
2) have a Monk primary, but they decide to try and actually fight rather than just heal, or
3) have party mates who don't listen to reason, and decide, as in Bgnome's case, to make a b-line straight for the main throng and go down in a blaze.

I think it only took me two times to beat that mission, and then the only other time I ran into problems was that D'Alessio Seaboard and The Wilds, for the same reason as listed above. It's nothing people can't handle though, just takes some planning ahead of time.
if I remember well I was also in that game and I was playing a Mo/Me. I did not try to fight since the only attacking skill that I was carrying was bane signet and I use it only when I'm attacked to knock down the attacker. The monsters managed to surround us and although I was at the back I got surrounded by 4-5 monsters.

Lord Cyber was a lvl20 Wa/Mo.

If I remember well there are two groups of monsters in that place. One comes from the right hill (which is the main force) and the other comes from the left hill. We went for the right side first and so the second came from behind. I believe if we went for the left side first then we would not get surrounded because we would have managed to kill the first group before the second group surrounded us.
William of Orange
William of Orange
Krytan Explorer
• #11
Quote:
Originally Posted by necroth
if I remember well I was also in that game and I was playing a Mo/Me. I did not try to fight since the only attacking skill that I was carrying was bane signet and I use it only when I'm attacked to knock down the attacker. The monsters managed to surround us and although I was at the back I got surrounded by 4-5 monsters.

Lord Cyber was a lvl20 Wa/Mo.

If I remember well there are two groups of monsters in that place. One comes from the right hill (which is the main force) and the other comes from the left hill. We went for the right side first and so the second came from behind. I believe if we went for the left side first then we would not get surrounded because we would have managed to kill the first group before the second group surrounded us.
The first group that came from the left was a fluke; of all the other times that I played that mission, I never had that happen to me (I think we're talking about the beginning of the misson?). If you think I'm putting blame on you, I'm not. I was just saying that, as a team, we didn't work that well at all.
n
necroth
Academy Page
• #12
Quote:
Originally Posted by William of Orange
The first group that came from the left was a fluke; of all the other times that I played that mission, I never had that happen to me (I think we're talking about the beginning of the misson?). If you think I'm putting blame on you, I'm not. I was just saying that, as a team, we didn't work that well at all.
I think that most teams loose there because everybody rush without thinking about team tactics

Are you sure that that was the exception? I played it two times and if I remember well both times one group came from the left and one from the right.

The other time that I played there we went to the left side first and when we killed all the monsters there were 3 people that rushed to the other side without waiting for the rest of the group. Needless to say that we got slaughtered since the group was split in two and most of the members had very little energy.

I think I'll check it in the next BWE if they don't change it.
William of Orange
William of Orange
Krytan Explorer
• #13
I guess it depended on where the AI decided it wanted to move, since it seemed like they were just kind of wandering back and forth at random intervals and would be stationary for a long time at some points.

But yes, I only had the left group at the beginning fight us once, and the subsequent run throughs after that it was only the group which came over the crest of the hill.

And yes, you're right about teams losing there because of a lack of team strategy, since it's a shock to most people at that point to have to be cohesive as a unit in order to have any hopes of surviving. Either that, or you need a couple of really good tanks.
Chev of Hardass
Chev of Hardass
Wilds Pathfinder
• #14
Lord Cyber came out of nowhere to play with my team during one of the missions I played. We blasted through that one I just wish I could say I even knew which character I was playing with. I do remember he knew where he was going. Ohh those were the days, up till 2 or 3 playing and waking up at 6 to play

And I agree Kryta was hard, but if you systematically take out the groups individually it is a lot easier.
L
Lews
Desert Nomad
• #15
The wilds is harder. Alot harder.
Weezer_Blue
Weezer_Blue
Elite Guru
• #16
Quote:
Originally Posted by Cell_v14
Hello, i must say that gates of kryta was hard, many players didn't get through that mission and many just explored too Lions Arch. And there were even highlevel players requesting Gold to help them with the mission...that madness. I hope there will be a change on that mission for the April BWE.
Our group mett a level 20, he was our hero...and the name of this great warrior was Lord Cyber...we are ever greatfull for what he did.

So how did you get through that mission?
I didn't

...Me and my group walked through the explorable areas. First try. It was EASY. I'm going to try this mission only once after release. If it's still impossibly hard, I'm going to take the EA again and come back and do it later when I'm level 20 or something.


... It was hard. And pulling. Pulling didn't work. You pull one mob and the enter army comes after you.

Quote:
Originally Posted by lews
The wilds is harder. Alot harder.
still haven't passed it. i said "screw this" and went to the tombs with a PvP char.
William of Orange
William of Orange
Krytan Explorer
• #17
Quote:
Originally Posted by Lews
The wilds is harder. Alot harder.
Agreed. I have yet to find a party who has worked well enough together to not run off and drag a bunch of the Maguumar with them. That, and finding Monks was a problem yet again.
L
Lews
Desert Nomad
• #18
Good, I am not alone in this!

I was in a party with 2 primary monks, and every body in the party ( except for me ) was a level 20. We also had 2 Stalkers with us. We lost. That may be because one of our monks had to go immediately after we killed half of the magummo.

I actually had a good party where we killed off all except the last group of magummo right before the bridge, but then another person left.

Every time I get close somebody has to leave. You can not beat the mission without a full party, inlcuding 2 or more monks, I believe.
w
whiskas
Ascalonian Squire
• #19
I found it hard too, but I appreciate the difficulty, I don't want missions I do in one try, just flying through them mindlessly. There's nothing like being the last one alive and saving the day by running away from and pulling the monsters that killed your teammates and rezzing them all, that's something to write home about.
Mumblyfish
Mumblyfish
Lion's Arch Merchant
• #20
Quote:
Originally Posted by Lews
Every time I get close somebody has to leave. You can not beat the mission without a full party, inlcuding 2 or more monks, I believe.
Nope. Best option, in my opinion, is just to go all-out Maguuma-bashing. One Monk henchman (or no Monks, if every party member has a stance and some form of healing) will see you through fine, so long as you're not a pillock and trigger the traps. Ranged attackers ought to focus on the Hunters, so as not to trigger Flame Trap, melee hang back and let the Warrior-type Maguuma come to them. Leave the Maguuma Monks 'til last, I found. They're outright pathetic, and what little healing they contribute can be easily negated with a coordinated attack.