The Guild Wars Map Project.

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Mukluk
Pre-Searing Cadet
#21
Great map moomanibe it's greatly appreciated.

Might I suggest compressing to a jpeg format rather than using a bitmap. I just compressed one of your older maps to see the results. Original image was a 174MB bitmap, compressed version is only 3.4MB jpeg with little to no visual difference between the two.

Compressing will certainly save a load of bandwidth and make the map viewable by people on slower connections.
Stev0
Stev0
Lion's Arch Merchant
#22
Yes MOONMANIBE ... this map has helped me quite a bit in a jam.

A quick question. Can I use this map to create a vector overlay? I find descerning the paths somewhat hard when outputing to B&W print?

Thanks again.
Sirocco Starluck
Sirocco Starluck
Academy Page
#23
I love this thread!! I've been out of my gourd trying to figure out where some of these places are.

I can host a few images, too, if'n you need help. I've got lots of bandwidth on my domain since I used to host a forum on it but have since moved it to its own domain. Even my other domain can support a lot of traffic. Just let me know!
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Atticus Frostbane
Pre-Searing Cadet
#24
well none of the above links worked i have yet to see any maps of gw................
MOOMANiBE
MOOMANiBE
Academy Page
#25
Atticus: The ones with "2nd Link" Should work. The others are currently down due to bandwidth issues.
e
egads
Frost Gate Guardian
#26
In the full map, the mission icons and names now seem to be missing from The Great Northern Wall and Ruins of Surmia.
MOOMANiBE
MOOMANiBE
Academy Page
#27
Yes, that's on my backlog. The next time I'm able to work on the map, it'll probably get fixed.
MOOMANiBE
MOOMANiBE
Academy Page
#29
No, I don't mind at all! Besides, there are already at least 15 flash/java/whatever versions of the map already >.>

Nice job. Very simple, very functional.
Antilles
Antilles
Frost Gate Guardian
#30
Yeah nice work on the EXE , and thanks for the very detailed map Moom, really has helped myself as well as my clan!
shinseikaze
shinseikaze
Lion's Arch Merchant
#31
nice i was looking for an updated map
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Young_Anakin
Ascalonian Squire
#32
I got a popup that I had a trojan after I used this program. Wether its coincidance iono
MOOMANiBE
MOOMANiBE
Academy Page
#33
Edit: o_O
S
Straegen
Academy Page
#34
There are no trojans in the program. The program has zero network code in it and anyone running a firewall will notice it never goes out. I will even publish the source if so desired. It uses a commercial image control so I can't fully open source it, but I can give out the guts of the code.

If you got a trojan, it came from somewhere else or was misidentified. I would also be curios as to what trojan your system detected.

I have a good reputation for writing freeware open source projects including AC Tool, DnD Tool, Draft Day and several other older game editors and sniffers.
Krileon Reborn
Krileon Reborn
Academy Page
#35
GWF character builder has MOOMANiBE's map build into it with quick jump features and it has the ability to search for areas n such. Pretty nifty
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Young_Anakin
Ascalonian Squire
#36
your right it wasnt from you. thanks for the program!
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RHR
Ascalonian Squire
#37
I am going to download every one of these. Some of the best mapwork that I have seen in any gameworld. MOOMANiBE, "You Da Man!"

These maps are just an invaluable asset to knowing where you are when you are on the missions and quests. I always love to have the big picture. And these together, show a tremendously BIG picture.

Thank you all (contributors); from one who will use these maps on a daily basis.
P
Poppinjay
Frost Gate Guardian
#38
I know there are lots of maps out there. I even saw one interactive one.

But I have yet to see a map that not only contained locations of areas but descriptions of all the NPCs in each area, and anything special about them (eg. what quests they give, what skills they train, etc). It could even include the walkable paths from one area to the next when such walks are possible.

Since the information is out there, it seems like somebody could do this with an interactive map without much difficulty if they had all the information they needed at hand.

And even with a non interactive map one could use numbers for referencing.


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MOOMANiBE
MOOMANiBE
Academy Page
#39
I've been working on a bunch of different stuff lately. Rest assured the map is one of those things. Not sure when, but I'll definitely update the first post.. at some point... >_>;
S
Straegen
Academy Page
#40
Quote:
Originally Posted by Poppinjay
But I have yet to see a map that not only contained locations of areas but descriptions of all the NPCs in each area, and anything special about them (eg. what quests they give, what skills they train, etc). It could even include the walkable paths from one area to the next when such walks are possible.

Since the information is out there, it seems like somebody could do this with an interactive map without much difficulty if they had all the information they needed at hand.
That is at least partially the plan for GW Arcane. It already has where to find skills on the map and collectors will hopefully go in this weekend.