I made these three builds for my ME/E and just want some of your opinions about them , what i should change or if its good , suggestions etc.
Anti-Caster Build. This build is made especially to render enemy monks/casters useless.
Power Block {Elite}
Description If target foe is casting a spell, that spell is interrupted. The interrupted spell and all spells of that attribute are disabled for 3-13 seconds for that foe.
Energy Cost 15
Casting Time 1/4 seconds
Recharge Time 30 seconds
Skill Type Spell
Linked Attribute Domination
Backfire
Description For 10 seconds, whenever target foe casts a spell that foe takes 35-119 damage.
Energy Cost 15
Casting Time 3 seconds
Recharge Time 20 seconds
Skill Type Hex Spell
Linked Attribute Domination
Diversion
Description For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10-47 seconds to recharge.
Energy Cost 10
Casting Time 2 seconds
Recharge Time 5 seconds
Skill Type Hex Spell
Linked Attribute Domination
Arcane Conundrum
Description For 5-13 seconds, "spells" cast by target foe take twice as long to cast.
Energy Cost 10
Casting Time 2 seconds
Recharge Time 20 seconds
Skill Type Hex Spell
Linked Attribute Illusion
Arcane Echo
Description If you cast a "spell" in the next 10-26 seconds, Arcane Echo is replaced with that spell for 20 seconds. Arcane Echo ends prematurely if you use a non-spell skill.
Energy Cost 15
Casting Time 2 seconds
Recharge Time 30 seconds
Skill Type Enchantment Spell
Linked Attribute Illusion
Power Leak
Description If target foe is casting a spell, the spell is interrupted and your target loses 10-22 Energy.
Energy Cost 10
Casting Time 1/4 seconds
Recharge Time 20 seconds
Skill Type Spell
Linked Attribute Domination
Shatter Enchantment
Description Remove an "Enchantment" from target foe. If an Enchantment is removed, that foe takes 14-83 damage.
Energy Cost 15
Casting Time 1 seconds
Recharge Time 25 seconds
Skill Type Spell
Linked Attribute Domination
Glyph of Lesser Energy
Description Your next spell costs 15 less Energy to cast.
Energy Cost 5
Casting Time 1 seconds
Recharge Time 30 seconds
Skill Type Glyph
Linked Attribute Elementalist General
Mana-Master Build- This builds idea is to make sure your enemies wont have any mana.
Panic {Elite}
Description Target foe and all adjacent foes are hexed with Panic for 8-18 seconds. While hexed, they suffer energy degeneration of 2 and take 10-68 damage whenever they use "Signet" rings.
Energy Cost 25
Casting Time 2 seconds
Recharge Time 10 seconds
Skill Type Hex Spell
Linked Attribute Domination
Mind Wrack
Description For 20 seconds, if target foe's Energy is zero, that foe takes 40-75 damage and Mind Wrack ends.
Energy Cost 5
Casting Time 1 seconds
Recharge Time 5 seconds
Skill Type Hex Spell
Linked Attribute Domination
Power Leak Description If target foe is casting a spell, the spell is interrupted and your target loses 10-22 Energy.
Energy Cost 10
Casting Time 1/4 seconds
Recharge Time 20 seconds
Skill Type Spell
Linked Attribute Domination
Energy Burn
Description Target foe loses 4-9 Energy, and takes 8 damage for each point of Energy lost.
Energy Cost 10
Casting Time 2 seconds
Recharge Time 20 seconds
Skill Type Spell
Linked Attribute Domination
Ether Lord Description You lose all Energy. For 5-9 seconds, target foe suffers Energy degeneration of 1-3 and you experience Energy regeneration of 1-3.
Energy Cost 5
Casting Time 2 seconds
Recharge Time 20 seconds
Skill Type Hex Spell
Linked Attribute Inspiration
Epidemic
Description All negative "Conditions" target foe suffers from are spread from target foe to any nearby foes.
Energy Cost 15
Casting Time 2 seconds
Recharge Time 15 seconds
Skill Type Spell
Linked Attribute Mesmer General
Mantra of Persistence
Description For 30..78 seconds, any Illusion Magic Hex you cast lasts 20..84% longer.
Energy Cost 15
Casting Time 0 seconds
Recharge Time 20 seconds
Skill Type Stance
Linked Attribute Inspiration
Energy Tap
Description Steal 8-13 Energy from target foe.
Energy Cost 5
Casting Time 3 seconds
Recharge Time 20 seconds
Skill Type Spell
Linked Attribute Inspiration
Degeneration-panic build - The main idea of this build is to make very fast health degenaration. With burning from the elementalist fire spec where flare and rodgorts makes for some evil degenartion and -11 regeneration of health degen combined with epidemic will make the life of the whole group dissapear fast.
Migraine {Elite}
Description For 5-17 seconds, target foe suffers health degeneration of 1-3, and takes 100% longer to cast spells.
Energy Cost 10
Casting Time 2 seconds
Recharge Time 15 seconds
Skill Type Hex Spell
Linked Attribute Illusion
Phantom Pain
Description For 10 seconds, target foe suffers health degeneration of 1-3. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum health by 20% for 5-17 seconds.
Energy Cost 10
Casting Time 2 seconds
Recharge Time 15 seconds
Skill Type Hex Spell
Linked Attribute Illusion
Conjure Phantasm
Description For 2-12 seconds, target foe experiences health degeneration of 5.
Energy Cost 10
Casting Time 1 seconds
Recharge Time 5 seconds
Skill Type Hex Spell
Linked Attribute Illusion '
Epidemic
Description All negative "Conditions" target foe suffers from are spread from target foe to any nearby foes.
Energy Cost 15
Casting Time 2 seconds
Recharge Time 15 seconds
Skill Type Spell
Linked Attribute Mesmer General
Mark of Rodgort
Description For 8-18 seconds, whenever target foe is struck for fire damage, that foe is set on fire for 1-3 seconds.
Energy Cost 25
Casting Time 2 seconds
Recharge Time 20 seconds
Skill Type Hex Spell
Linked Attribute Fire Magic
Flare
Description Flare flies towards target foe, striking for 16-40 fire damage if it hits.
Energy Cost 5
Casting Time 1 seconds
Recharge Time 0 seconds
Skill Type Spell
Linked Attribute Fire Magic
Incendiary Bonds
Description After 3 seconds, target foe and nearby foes are struck for 10-50 fire damage and are set on fire for 1-3 seconds.
Energy Cost 15
Casting Time 2 seconds
Recharge Time 15 seconds
Skill Type Hex Spell
Linked Attribute Fire Magic
Glyph of Lesser Energy
Description Your next spell costs 15 less Energy to cast.
Energy Cost 5
Casting Time 1 seconds
Recharge Time 30 seconds
Skill Type Glyph
Linked Attribute Elementalist General
M


Now lets hope for some input on your builds. Im so new to this so I have no clue at all 
