They need a VOTE KILL NPC or a VOTE RESPAWN NPC option
basically I'm sure everyone has had the 'wonderful' experience with npcs spawning with 'noclip' on and running underground or up in the air and things like this... They return to where they died (and are either promptly slaughtered again, or end up out of reach of the enemy (and you) and just sit around)...
So the next time you die (and die you do when your down 1-7 party members (as sometimes happens)... the game is over...
the npc will not die, they will not be moved, they just don't care and you get -------...
Causing a game ending bug. This issue needs to be fixed, the simple solution I am constantly providing them would do it. Or it would aleast serve as a temporary fix.
T
