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Originally Posted by DAmon Haiz
I see something missing in the game.... it is points for killing in pvp. There should be special reasons for people to fight in pvp. I like pvp so much and this game advertises it so much but there is no real benifit to fighting other players. For each person a player kills, he should get points to do special things that no one else can do. This game lacks this kind of reward system, and because i chose this game to buy, i feel almost cheated because no one enjoys pvp as much as i do, eventhough the game advertises pvp as half of the gaming experience.
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So basically you are saying, because you love pvp more than anyone else in the game, including all the people who gvg nearly constantly, practice new builds, etc. (especially GWWC War Machine with their crazy practice schedules) they should add a reward system so that you can do something other people can't?
While that might work, I have a feeling if they add anything like that, it'll just push this game towards WoW or something lame like that where pvp is nothing more than a grind. If Anet introduces something like this to the game, I guarantee you will find even more faction/pvp farmers and it will just be a game of escalation, who can grind more and get the better rewards first etc.