New interface makes rerolling slower!

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blue cheez
blue cheez
Frost Gate Guardian
#1
The new interface when creating a PvP character is so bad!!! Why did they make it so that you have to put your mouse over the attributes to see them, now you cant see any affect in adding runes at all! I speak for PvP'er here when I say that they should make re-rolling new characters as fast as possible. Not simply making something that looks pretty when PvE'ers decide to create an extra character every 4 months! I find the new interface for rerolling PvP characters WAY too inconveinant!!!
Greedy Gus
Greedy Gus
Jungle Guide
#2
Yeah I'm not a fan either.
stickyballs
stickyballs
Banned
#3
The point is so that you can make them quickly and delete them to reroll for HA or something. You're not alone, as I don't really like it either.
T
Takkun
Frost Gate Guardian
#4
I for one agree with everything that blue cheez mentioned, and here are some other things I am unhappy about concerning the Character creation process:

1. Lags like a mofo compared to everything else I have ever done on my computer. Lags more than the actual gameplay itself.

2. The crooked color choice area for armor... wtf?
Therlun
Therlun
Frost Gate Guardian
#5
i would like a "edit pvp char" option sooo much...
TideSwayer
TideSwayer
Wilds Pathfinder
#6
Kind of the same topic:

I've noticed that when you try to make a new PvE character, the screen where you choose campaigns (Prophecies or Factions buttons), seems to lag for a second before appearing.

Also, when you reach the "choose body size on the side ruler" screen, if you hit the 'back' and 'next' buttons to keep coming back to it, the section of the ruler that is alotted for your classes' body size sometimes SHIFTS higher or lower than the original place. Not the size you pick (that moves proportional), just the red max/min markers.

Just noticed this after the revision last week.
Tuoba Hturt Eht
Tuoba Hturt Eht
Jungle Guide
#7
http://www.guildwarsguru.com/forum/s...d.php?t=109382

Quote:
At the current state, PvP character creation goes like this:

Click the right big image to create a PvP character
Original method:
1. Choose templates, or choose primary and secondary class
2. Choose skills
3. Choose gender, face, hair, skin colour, height
4. Choose armour, runes, weapons, shields, staves, foci
5. Type name

I propose this change:
1. Click the right big image to create a PvP character
2. Choose method
--- Orginal method
--- Quick creation
--- Uber quick creation

Quick creation:
1. Choose gender, face, hair, skin colour, height
2. Type name

Uber quick creation:
Gender, face, hair, skin colour, height are randomized
1. Type name

Ok, you may ask, what about the equipement, runes?
At the moment, in all PvP areanas, you have
- Balhatzar priest (unlock stuff with factions)
- Rune trader (buy runes with gold)
- Xunlai storage

I propose to add in:
- Balhatzar equipment master
(gives out everything you have unlocked, to PvP characters only)

Or, perhaps like this:
- Balhatzar armourer (include runes)
- Balhatzar weapons master (include shields, weapon upgrades)
- Balhatzar archmage (staves and foci, staff upgrades)
- Balhatzar sage (change secondary professions)
- Balhatzar dye keeper (dyes)

All retrieved equipment will be customized to the PvP character who collected them.

Discuss.

EDIT:
As The Primeval King has mentioned:
- change build without having to re-create whole character (need different rune or weapon)

For myself, when I play a warrior, I need:
- physical damage weapon (vs rangers, mesmers, elementalists, necros)
- elemental damage weapon (vs warriors)
- bow, to shoot runners in Competitive Arena and to charge up "Rush" so I can keep chase em

But with the current PvP character creation setup, I am only limited to 2 weapon sets, sad.

EDIT 2:
- added Balhatzar sage

EDIT 3:
- added Balhatzar dye keeper
blue cheez
blue cheez
Frost Gate Guardian
#8
Honestly, i think they should focus a little less on making it look pretty for the people who are testing out the game in March-and should make it so that its acutally conveinant for real players!
L
Loviatar
Underworld Spelunker
#9
Quote:
Originally Posted by blue cheez
Honestly, i think they should focus a little less on making it look pretty for the people who are testing out the game in March-and should make it so that its acutally conveinant for real players!
just click default and quit complaining.

it is pvp and will be replaced in an hour or so anyway.

if you are keeping it a few seconds make no difference.

otherwise default looks and go........its how you perform not a beauty contest remember
blue cheez
blue cheez
Frost Gate Guardian
#10
Quote:
Originally Posted by Loviatar
just click default and quit complaining.

it is pvp and will be replaced in an hour or so anyway.

if you are keeping it a few seconds make no difference.

otherwise default looks and go........its how you perform not a beauty contest remember


Errr....did you even read what i said!? I said its they are focusing to much on making the interface look pretty, that it becomes too inconveinant and more time consuming to create a PvP character
S
Solberg the Exiled
Lion's Arch Merchant
#11
It is indeed quite inconvenient. An edit pvp character option would help out soooo much. It's very annoying when you have to delete an entire character and remake it just to switch from superior divine favor rune to superior healing rune, or something like that... I still don't understand why they have the rune trader in PvP areas as pvp character won't have any money to buy the rune anyway.
L
Loviatar
Underworld Spelunker
#12
Quote:
Originally Posted by blue cheez
Errr....did you even read what i said!? I said its they are focusing to much on making the interface look pretty, that it becomes too inconveinant and more time consuming to create a PvP character
and i said dont waste time choosing .

click *next* at each option until you get to the name and take what it gives you after choosing your profession.

minimal time spent
blue cheez
blue cheez
Frost Gate Guardian
#13
Quote:
Originally Posted by Loviatar
and i said dont waste time choosing .

click *next* at each option until you get to the name and take what it gives you after choosing your profession.

minimal time spent
and what? pick a default set of armor and runes? Im saying that its inconveinant that you have to now put your mouse over the attributes in order for you to see them!
S
Sunai
Frost Gate Guardian
#14
Quote:
Originally Posted by blue cheez
and what? pick a default set of armor and runes? Im saying that its inconveinant that you have to now put your mouse over the attributes in order for you to see them!
Well.. I don't really have a problem with it. Of course, I don't have any problems with simple addition and subtraction on numbers under 16.
blue cheez
blue cheez
Frost Gate Guardian
#15
Quote:
Originally Posted by Sunai
Well.. I don't really have a problem with it. Of course, I don't have any problems with simple addition and subtraction on numbers under 16.
One day-your friend will let you in his Rank 9 group, but when you reroll your monk, they all get pissed at you and call you a noob for accidentally putting on a Sup rune of smiting prayers. Then you'll be pissed at the interface, something like that happened to me, lmao.
konohamaru heaven
konohamaru heaven
Lion's Arch Merchant
#16
I personally dont mind the set up of it myself. The lag is a known issue and has been reported to AN so they will hopefully take care of that matter pretty soon.
blue cheez
blue cheez
Frost Gate Guardian
#17
Honestly, i think that the vast majority of PvP'ers {that reroll alot} really dont like the new setup of character creation.
S
Sunai
Frost Gate Guardian
#18
Quote:
Originally Posted by blue cheez
One day-your friend will let you in his Rank 9 group, but when you reroll your monk, they all get pissed at you and call you a noob for accidentally putting on a Sup rune of smiting prayers. Then you'll be pissed at the interface, something like that happened to me, lmao.
That is called shifting the blame off of yourself. Armor and runes are clearly labelled. ANet tries to cater to a lot of handicaps, but only being able to read numbers is going to make playing the game pretty hard (in any area).

However, I do think you shouldn't need to completely reroll in the first place.
C
Celios
Academy Page
#19
Anet needs to let people start saving character builds locally. There should be a button beside the "Create" one that says "Load".
L
Lady Lorwinia
Frost Gate Guardian
#20
Yeah I don't like it either. But their not going to change it back so we might as well get used to it.