Dye and Rune Traders.

1 pages Page 1
warkst
warkst
Ascalonian Squire
#1
Should they stay or shouldn't they? Vote away
Aera
Aera
Forge Runner
#2
why wud u want em anyway?
Valerius
Valerius
Desert Nomad
#3
of course they should stay...
Head_Damage
Head_Damage
Ascalonian Squire
#4
ive had my vote keep em
fiery
fiery
Banned
#5
O gee gee should have revised ya old post title and adding a poll, and no these would never leave.
Sergio Leone
Sergio Leone
Krytan Explorer
#6
Why would these be taken out of the game?
The_Janitor
The_Janitor
Frost Gate Guardian
#7
What the hell kind of a question is this.
Hockster
Hockster
Banned
#8
Stupidest question ever.
boxterduke
boxterduke
Furnace Stoker
#9
Quote:
Originally Posted by Hockster
Stupidest question ever.
Ditto

Just to let the OP know that the rune trader was added at a later patch after the game was out.
quickmonty
quickmonty
Ancient Windbreaker
#10
Without them I'd have to stand around in town for hours spamming "WTS" to get rid of runes and dyes from drops. Or, "WTB" if I wanted some.

Keep the traders.
Aeris Gainsboroughe
Aeris Gainsboroughe
Frost Gate Guardian
#11
Yea, I use both traders alot. So of course I want them to stay.
Sagius Truthbarron
Sagius Truthbarron
Desert Nomad
#12
Yah, I feel like standing around for 3 days yelling "WANT TO BUY ORANGE DYE" only to get "10k?" from Fung Pao Ni Long.

I vote for Weapon Upgrade Trader (even though this has nothing to do with it :P).
MSecorsky
MSecorsky
Furnace Stoker
#13
Only a farmer would want them removed, and they only get half votes.
VGJustice
VGJustice
Desert Nomad
#14
These vendors were added to keep farmers from cheating players and to make the game more accesable. Leave them in.

Heck, I'd even like to see a trader for weapon mods.
stickyballs
stickyballs
Banned
#15
I would say keep it in so you can sell like a Superior Strength for a few hundred gold w/o standing in town for an hour trying to sell. They make your life a lot easier in my opinion.

*weapon upgrade traders would lower the upgrade's value and would piss traders off a lot I think.

EDIT: ANet could put a weapon upgrade trader to regulate the prices so that Sundering wasn't so damn expensive because it IS crap.
Diablo???
Diablo???
Forge Runner
#16
I think the voters have already spoken: Keep em both.
warkst
warkst
Ascalonian Squire
#17
Yea, okay, it's obvious
Guardian of the Light
Guardian of the Light
Forge Runner
#18
hmmm 6 for removing and over 60 for keeping.

think the people have spoken.
l
led-zep
Krytan Explorer
#19
i just cant see the logic for this, imagine trying out new dye combos if you had to have them drop for you, scarey
TideSwayer
TideSwayer
Wilds Pathfinder
#20
Nothing wrong with the dye or rune traders. Do you realize how much runes used to sell for before the rune traders were implemented?

I do think ANet needs to revisit some of the Artisan crafting formulas though. Some of the rare materials cost more to craft by hand than they do just to buy the damn things from a Rare trader. (Steel ingots, I'm looking at YOU.)