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Originally Posted by Raxxman
Sentinel is interesting but seriously what warrior runs with 13 strenght?
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Originally Posted by Ensign
Well one reason is because Rogue's is poorly designed to encourage people to only use the vest and potentially the pants, but never the gloves or boots. The other reason is because, bluntly, Rogue's armor is bad the vast majority of the time. Giving up energy for a bit of conditional +armor wasn't a great trade, especially for a mesmer and all of his energy management skills (the more expensive your skills and the more you actively manage your energy, the better max energy capacity is.) You'd occasionally use it on very efficient builds, say signet-heavy ones where you had minimal active energy management, where max energy wasn't important. But otherwise it just wasn't an interesting set.
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Originally Posted by CKaz
Still no elementalist energy armor though? Are they kidding?
So they want to make using cross-elemental skills more viable while still we're what, the only class that can't pump up energy a little more through armor? ![]() |

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Originally Posted by CKaz
Some of my best solo builds I run with 15str
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Originally Posted by crimsonfilms
Uhm you got an entire attribute and several skills dedicated to energy and its management.
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Originally Posted by SchwarzKnight
Seems to me that a build involving or based on Mantras is getting a little encouragement here. I understand that Distortion is the mesmer stance of choice, but when using Distortion, the point is to be evading the hits altogether, and who cares about the armor at that point. Seeing as how little-used many of the Mantras are outside of Persistence and Concentration, it may be an attempt at an indirect buff of all those forgotten skills
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Originally Posted by Mordakai
Interesting Point. Physical Resistance becomes much more useful now
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Originally Posted by Maxiemonster
Anyone cares to post the new helmets, or aren't there any?
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Originally Posted by Savio
No, Physical Resistance isn't worth it with or without. Evade is infinitely better than +armor.
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Originally Posted by CKaz
Still no elementalist energy armor though? Are they kidding?
So they want to make using cross-elemental skills more viable while still we're what, the only class that can't pump up energy a little more through armor? |
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Originally Posted by SirJackassIII
So, how about ANet improves the current Rogue sets?
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Originally Posted by SirJackassIII
Vest + Pants + other gloves and boots = 28 En base, equal to a warrior with full Gladiator's armour, but the warrior has 80 AL and +20 vs Physical, while the mesmer has 60AL and + 10 vs Physical
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Originally Posted by Savio
No, Physical Resistance isn't worth it with or without. Evade is infinitely better than +armor.
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Originally Posted by Lady Callingwell
Where do you base this on, situational bonusses thus far allways apply overal (e.g. mesmer performer's gloves give a +15 AL on all locations when casting a spell, ascalon/knight's boots give overal damage reduction etc.) |
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Originally Posted by HawkofStorms
Everybody bashing the elementalist armor needs to realize that with the ritualist, AoE damage will be more and more important in PvP. Expect the elementalist to go on the rise.
*edit* Lady Callingwell is DEAD wrong. Bonuses only apply to the piece of armor it is on. As such, I always get the +armor chestpiece since 37.5% of attacks land there anyway and +energy everything else. |
