Lack OF Rpers
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Quote:
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Originally Posted by Burakus Lightwing
What's an RPer?
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There are few Role-Players that you will find in the general game. This is totally normal though. It's usually difficult to find those kinds of players in the public sections of any online game. These people generally are playing with other role-players who keep it very in-house. They don't participate with the public generally because it's either too annoying to deal with "Johnny Elitist" when they're just having a good time. You won't find them because they're not "running" through the missions and areas to speed to their skills.
They're the odd few that you don't see ever speaking, who simply show up, then disappear without you ever knowing it.
Most online games fall to the "elitist" crowds. I'm not saying that in a negative way, but let me give you an example of what happens in a game that has "material" to be aquired that represents wealth, and why you will be very hard pressed to find a role player amongst them:

Cheers!
They're the odd few that you don't see ever speaking, who simply show up, then disappear without you ever knowing it.
Most online games fall to the "elitist" crowds. I'm not saying that in a negative way, but let me give you an example of what happens in a game that has "material" to be aquired that represents wealth, and why you will be very hard pressed to find a role player amongst them:

Cheers!
Quote:
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Originally Posted by Sephy
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No, he wasn't saying that at all. It's just a cute comic about roleplayers in online games. (The link is working for me...)
I've never even considered RP'ing in GuildWars because it's just not set up to accomodate it. You'd pretty much have to turn all your channels off except for group chat, and try to ignore all the people running by you, through you, and standing in front of you.
I've never even considered RP'ing in GuildWars because it's just not set up to accomodate it. You'd pretty much have to turn all your channels off except for group chat, and try to ignore all the people running by you, through you, and standing in front of you.
When I RP, if I'm RPing alone (which I usually am) I try to get other people around me into it. Sometimes people play along.
Other times I get lots of whispers saying anything from "OMG ARE YOU A BOT?" and "SHUT UP" to "are u gaile?" and "lol an rper." It can be kind of a wash. So it'd be a lot more fun to RP with other people who are actually interested in RPing.
Other times I get lots of whispers saying anything from "OMG ARE YOU A BOT?" and "SHUT UP" to "are u gaile?" and "lol an rper." It can be kind of a wash. So it'd be a lot more fun to RP with other people who are actually interested in RPing.
Well, if that is the case then I do apologize Sephy (having a rough morning at work and probably shouldn't be on here posting). Anyway, I think I'm suffering from RA syndrome where far too many people throw out "noob". I'll try the link again.
LOL...ok that was a good link. Made me laugh. You're right I rarely ever see any RPers in this game.
LOL...ok that was a good link. Made me laugh. You're right I rarely ever see any RPers in this game.
There are roleplayers - in fact my guild will be trying to start up a dedicated sessions of it. I roleplay all I can...
As for the post with the screen shot... it would be possible to do the same thing inside roleplay...
example:
Hear ye, Hear ye... I am an experienced guard looking to escort people to the great city of Lion's Arch. This dangerous journey will include multiple stops on our way through the Shiverpeaks.
[end example]
Contact me ifn' ya want to roleplay.
As for the post with the screen shot... it would be possible to do the same thing inside roleplay...
example:
Hear ye, Hear ye... I am an experienced guard looking to escort people to the great city of Lion's Arch. This dangerous journey will include multiple stops on our way through the Shiverpeaks.
[end example]
Contact me ifn' ya want to roleplay.
I'm into role-playing myself, or I should say, I'd like to rp the way you do in a classic PnP roleplaying session. But like Malveaux pointed out, it's often difficult to accomplish that in the game environment unless you're surrounded by other gamers who are totally devoted to the same idea. It is one thing I'd like to see more of in MMOs, especially since they're always called MMORPGs. It's often just about power-gaming and selling items like an in-game EBay, though, which is fine, I'm not going to say anything bad about it since it's basically part of the game now (part of every MMO, really). I'd like to see an MMO that somehow encourages you to develop your unique character the way a tradtional offline RPG does, and by that I mean shape your character's personality, experiences, relationships, etc., through the decisions you make and the adventures you go through. Not just by sounding a chime and saying "you gained a level!" You might gain experience, skill points, spells, items, equipment, whatever, but that kind of progress is largely static from a character standpoint. You get stronger, deadlier, more "cool-looking," but your character is still an undefined creation in the sense that there's no inherent distinction between a lvl 20 W/Mo and another lvl 20 W/Mo.
All of the MMOs out there, Everquest 2, WoW, DnDO, and GW are like that. I'd like to see something that brings in more of that communal, interactive, deeply personal experience that's the hallmark of PnP RP. I used to play a RP campaign with some friends back in high school and those were some of the most fun times, and I really got a great sense of satisfaction seeing the development of my Wizard, seeing how she was actually affected by the things she experienced during the story, seeing how she influenced events around her in the world and with other players. It's a microcosm of real life. I think all of you who've participated in traditional PnP RPing know what I'm talking about.
Anyway, sorry for the long post. Those are just my observations. And please don't take them to mean I dislike MMOs or GW in particular. GW is awesome and I love it. But like most MMOs, it is what it is. Just because we might wish for something more doesn't mean we aren't happy with what we have.
Hope that all made sense. lol
All of the MMOs out there, Everquest 2, WoW, DnDO, and GW are like that. I'd like to see something that brings in more of that communal, interactive, deeply personal experience that's the hallmark of PnP RP. I used to play a RP campaign with some friends back in high school and those were some of the most fun times, and I really got a great sense of satisfaction seeing the development of my Wizard, seeing how she was actually affected by the things she experienced during the story, seeing how she influenced events around her in the world and with other players. It's a microcosm of real life. I think all of you who've participated in traditional PnP RPing know what I'm talking about.
Anyway, sorry for the long post. Those are just my observations. And please don't take them to mean I dislike MMOs or GW in particular. GW is awesome and I love it. But like most MMOs, it is what it is. Just because we might wish for something more doesn't mean we aren't happy with what we have.
Hope that all made sense. lol

this game is not for ropeplaying. Of course you are welcome to shove the square peg through the round hole if you like. That is the reason you don't find many RP'ers here, its because if they are here they are lost. Go get WoW or any number of other MMORPG's where there is nothing but grind and you have to roleplay to make it seem like a game and not work. This game is about competition, its supposed to be about PvP competition but some people take PvE too far. The 'Stroy' part of this game is a joke, its super easy and extremely dumb, no offense to you if you do enjoy it, but that is waht the majority of the people who play this game for competition think. The PvE was an introduction to the skills so you could have an easier transition into PvP.
honestly go get a RPG that was meant for roleplaying if you want to. Although for factions they seem to be hinting at a more robust PvE experience that may be more conducive to playing PvE regularly.
honestly go get a RPG that was meant for roleplaying if you want to. Although for factions they seem to be hinting at a more robust PvE experience that may be more conducive to playing PvE regularly.
This is why I love to play in low-level areas. Where lower level players aren't has hard pressed about farming or competitive trash talking and noobphobias as if I was to hang out in Augury Rock or Drognars Forge... over there, there's only Bots, Runners, Runner-finders, Elitist-pvpers, Farmers, Farmer-wannabes, and Noob-trashers.
Lower level players actually like to enjoy the game..
Lower level players actually like to enjoy the game..
Sorry to say icemonkey but your wrong there. RPG = "Role Playing" Game so to be techincal yes rping is part of the game that makes each and every character unqie in thier own right you drop that then your just a strong pc running around completeing quests and selling your next crop. But I guess I'll stick with my mother's saying. "To each his own."
I sometimes have my character say. "There is no moon light nor the howls of wolves. This place lack life's touch, not even the wind blows in this dead land." Just to see what others say but I always get the same thing. "WTS IVORY BOW/ MAX DMG./ +30 HEALTH~~PM ME" lol
I sometimes have my character say. "There is no moon light nor the howls of wolves. This place lack life's touch, not even the wind blows in this dead land." Just to see what others say but I always get the same thing. "WTS IVORY BOW/ MAX DMG./ +30 HEALTH~~PM ME" lol
Even as old as it is, i'd still recommend Neverwinter Nights if you enjoy online roleplaying. Though the pre-packaged campaign is D&D-centric, the online worlds you can participate in are extremely varied.
Guild Wars suits me more at the moment because I don't have long stretches of dedicated time to commit. I like to hop online, do a quest, run through a zone, etc. and then hop off again. =)
Guild Wars suits me more at the moment because I don't have long stretches of dedicated time to commit. I like to hop online, do a quest, run through a zone, etc. and then hop off again. =)
Online RPG's and Role Playing just don't go together in my opinion. They're too restricted for my liking. Say you make a character to specifics, they can't do everything in their description of what their personality is like. You can't just walk up to a wall casually and lean against it, trying to catch your breath after a feirce duel with an enemy that was about to set the town on fire or kill an important person.
I'll stick with the text based free form thankyou.
I'll stick with the text based free form thankyou.
Quote:
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Originally Posted by Mournblade
Even as old as it is, i'd still recommend Neverwinter Nights if you enjoy online roleplaying. Though the pre-packaged campaign is D&D-centric, the online worlds you can participate in are extremely varied.
Guild Wars suits me more at the moment because I don't have long stretches of dedicated time to commit. I like to hop online, do a quest, run through a zone, etc. and then hop off again. =) |
Until we get full, 3D online Virtual Reality games where we can put on a visor, VR gloves, etc, and simulate being there and seeing our friends with us, I guess we'll have to live with what we have.
