Alright ladies, all this complaining about griffin farming being gone needs to be stopped, so I went out and got you guys a new build, a new spot and a renewed sense of hope... hopefully.
This build in a hybrid, made for farming some groups of griffins as well as some wurms. Why not pick up some bleached shells while you are out there?
Lets start with the build, cause thats how I roll:
1: Sprint
2: Gladiators Defense
3: Bonetti's Defense
4: Riposte
5: Deadly Riposte
6: Dolyak Signet (or another healing spell if you don't absorb enough damage)
7: Vigerous Spirit
8: Mending
Attributes:
Healing : 8
Strenth : 2 + 1
Swordsmanship : 10 + 1
Tactics : 12 + 4
This map will get you started:
That will get you to the griffins.
You start by running out of Dunes turn left immidiately, sprint by the 4 guys there, go through the teleporter and start following the map.
That line leads through 2 groups to the final group, just drag all the griffins along with you. You shouldn't have any opposition, just stear clear of the sand elementals... You don't want to dance with those guys.
Alright once you get there and you have that warm feeling back of all of your feathered griffin friends pawing lovingly at your face, its time to do some pwning. Have mending up already of course. When you get there drop on Glads D and start swinging, at that point cast your vigerous spirit and keep swinging. You can cast the ripostes during this just watch your energy. When your Glad's D runs out drop on Bonetti's and wait until you have some adrenaline, use both ripostes, and then immidiately put on bonetti's untill glads is recharged, keep dolyak up at all times just for extra armor. I generally save the monk boss for last. He is easy to drop with the riposte defence combo.
Here you go, a big feathery pile of griffin goodness:
Alright, you can run around the desert all day looking for griffins, there are more, or you can go over and fell some wurms. They drop bleached shells, an easy 1k for 1 minutes work.
So here is a map of how to get back, and me fighting a griffin:
Basically you just run back from the griffin spot, past the teleporter, and to the outcropping of rock formations, zig zag the rocks, there is almost ALWAYS 1-3 worms in there, I find 2 most often, every once in a while 4. You can drop one in litereally under a minute, just constant ripostes and gladiators defense will put them down like gravity.
And once again, may I remind you, they are worth killing:
After the worms there, I rezone and start again, not a bad way to pull down some profit, especially when we don't have favor.
Questions? Comments? Concerns? Post below, I am here for ya baby.

I would make a new well laid out thread for this, but it is not neccesary.
